[RUST][PVE] LianYu 4 ever
Online EU 88.152.37.155:28015 checked 12m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 153,941–164,119 · memory 4,643 MBUptime
11 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:25 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 114/700
- 33/1000
- 272/700
- 147/1000
- 10/1000
- 392/1000
Quick answers
from the figures on this pageWipe schedule
What happens on [RUST][PVE] LianYu 4 ever when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does [RUST][PVE] LianYu 4 ever wipe, and when?
The only wipe for [RUST][PVE] LianYu 4 ever is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 25 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on [RUST][PVE] LianYu 4 ever?
These are the tags [RUST][PVE] LianYu 4 ever publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts14 (Group limit): You may team up with at most 14; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [RUST][PVE] LianYu 4 ever appear in Rust Metrics lists and filters?
On Rust Metrics, [RUST][PVE] LianYu 4 ever sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [RUST][PVE] LianYu 4 ever sit in the rankings?
Player hours over the last seven days put [RUST][PVE] LianYu 4 ever at #9,181, #2,194 in Europe, in the top 41% of all ranked servers.
How full does [RUST][PVE] LianYu 4 ever get?
Current headcount on [RUST][PVE] LianYu 4 ever: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server
Where does [RUST][PVE] LianYu 4 ever sit?
Reading: location. The EU tag puts [RUST][PVE] LianYu 4 ever in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 88.152.37.155:28015.
What Rust version is [RUST][PVE] LianYu 4 ever on?
Rust network protocol 2635 and build 168909 on Linux is the build [RUST][PVE] LianYu 4 ever runs. Check: protocol. To join, your game must match; Steam handles the update.
How does [RUST][PVE] LianYu 4 ever perform?
Over the last 48 hours the average was 52 server fps; the floor was 7. Reading: 164,119 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,028 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [RUST][PVE] LianYu 4 ever, and is it online now?
[RUST][PVE] LianYu 4 ever reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on [RUST][PVE] LianYu 4 ever?
Reading the name gives no gather rate for [RUST][PVE] LianYu 4 ever. Group size, maximum: 14 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [RUST][PVE] LianYu 4 ever on?
From seed 86329953, the game generates the procedural map on [RUST][PVE] LianYu 4 ever. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [RUST][PVE] LianYu 4 ever?
Check: join. Open Rust, press F1, then enter client.connect 88.152.37.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
