RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers87.224.251.94:29998
Offline Full Queue Fresh wipe Wipe due No query

Pop_Rust_PVP

Offline 87.224.251.94:29998 checked 40d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe55d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Pop_Rust_PVP wipe?

The estimate for Pop_Rust_PVP's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 55 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Pop_Rust_PVP?

These are the tags Pop_Rust_PVP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163407 (Build): Game build reading: 163407; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pop_Rust_PVP?

On Rust Metrics, Pop_Rust_PVP sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Pop_Rust_PVP hold among Rust servers?

Ranking for Pop_Rust_PVP: #15,491 on seven-day player hours, top 69% of all ranked servers.

How full does Pop_Rust_PVP get?

Status for Pop_Rust_PVP: offline. Last seen 40 days 7 hours ago.

Server details

Where does Pop_Rust_PVP sit?

Reading: location. Pop_Rust_PVP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.224.251.94:29998.

What Rust version is Pop_Rust_PVP on?

Rust network protocol 2633 and build 163407 on Windows is the build Pop_Rust_PVP runs. To get in, your game needs the same protocol; Steam applies the update.

Is Pop_Rust_PVP up, and how often does it stay up?

Check: connection. Pop_Rust_PVP is offline at this moment. Last contact was 40 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Pop_Rust_PVP?

No gather rate appears in the name: Pop_Rust_PVP. The cap on groups is 16 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Pop_Rust_PVP on?

Size 4,500 and seed 2138400164: the game generates the procedural map on Pop_Rust_PVP from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Pop_Rust_PVP?

Press F1 in Rust and enter client.connect 87.224.251.94:29998. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://t.me/rust_pvp is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^m,gmrust,cs163407,ts16,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts16
Group limit Teams are capped at 16.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163407
Build Game build reading: 163407.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.