[PL]RUST & SCRAP
Online EU 87.205.103.3:28015 checked 11m ago
Server instruments
last reading Wed 08:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 158 · below 20 is lag, below 10 is badEntities
48 h range 39,221–47,421 · memory 967 MBUptime
0 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:08 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 124/100
- 185/225
- 114/700
- 9/200
- 50/1000
- 18/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does [PL]RUST & SCRAP follow?
Its rhythm cannot be told from the wipes of [PL]RUST & SCRAP on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 hours ago.
Lists and filters
How should you read the tags on [PL]RUST & SCRAP?
Tags published by [PL]RUST & SCRAP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [PL]RUST & SCRAP?
On Rust Metrics, [PL]RUST & SCRAP sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does [PL]RUST & SCRAP hold among Rust servers?
Ranked by seven-day player hours, [PL]RUST & SCRAP sits at #7,939 and #2,092 in Europe, inside the top 36%.
What player count does [PL]RUST & SCRAP carry?
1 of 100 slots are filled on [PL]RUST & SCRAP right now. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 3 players, at 16:00 UTC over the last 48 hours.
Server
Where does [PL]RUST & SCRAP sit?
Reading: location. The EU tag puts [PL]RUST & SCRAP in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 87.205.103.3:28015.
What Rust version is [PL]RUST & SCRAP on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [PL]RUST & SCRAP. To get in, your game needs the same protocol; Steam applies the update.
How does [PL]RUST & SCRAP perform?
Check: fps. Average 188 server fps over the last 48 hours, low of 158. Within range. Reading: 47,421 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,654 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [PL]RUST & SCRAP, and is it online now?
Reading: online. [PL]RUST & SCRAP answers right now. Check: restart. The uptime it reports puts the last restart about 4 minutes ago. Reading: 12% uptime over the last 6 full days. It was up 17 of 144 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Map and rules
How is [PL]RUST & SCRAP configured, and what rules are in force?
Check: gather rate. The name [PL]RUST & SCRAP does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [PL]RUST & SCRAP?
From seed 2137, the game generates the procedural map on [PL]RUST & SCRAP. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to [PL]RUST & SCRAP?
Press F1 in Rust and enter client.connect 87.205.103.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.