RUST METRICSFlight deck · live data
Data live Servers11,701 Players41,011 Populated3,012 Fresh wipes 3 h94 Scan5 min
‹ All servers87.192.103.104:28015
Offline Full Queue Fresh wipe Wipe due No query

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf

Offline 87.192.103.104:28015 checked 12d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,180top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:05 UTC12d ago 0 – running 0
Fri 9 Oct, 16:05 UTC19d ago 1 halved by day 2 7 days 0
Thu 8 Oct, 21:22 UTC20d ago 1 – 0.8 days 0
Fri 2 Oct, 16:04 UTC26d ago 0 – 6.2 days 0
Thu 1 Oct, 23:03 UTC FW27d ago 0 – 0.7 days 0
Sat 26 Sep, 20:54 UTC32d ago 0 – 5.1 days 0
Fri 25 Sep, 16:05 UTC33d ago 1 – 1.2 days 0
Fri 18 Sep, 16:05 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe, and when?

There is no next wipe to predict: RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 12 days 9 hours ago the current world was made.

Tags

How should you read the tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

These Rust Metrics lists carry RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hold among Rust servers?

Player hours over seven days put RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf at #15,180, in the top 70% of all ranked servers.

How full does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf get?

Reading for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: offline at this moment; last seen 12 days 4 hours ago.

Server details

What location is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hosted in?

Reading: location. RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 87.192.103.104:28015.

What Rust version is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Check: protocol. To join, your game must match; Steam handles the update.

Is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf up, and how often does it stay up?

Reading: offline. RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf last answered 12 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

The name carries the rate: 2x gather on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf on?

From seed 1172717498, the game generates the procedural map on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

To join: start Rust, press F1 and type client.connect 87.192.103.104:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.