HzB_TestServer
Offline EU 87.180.57.214:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/100
- 4/50
- 0/40
- 1/35
- 33/999
- 1/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does HzB_TestServer follow?
From the force wipe, the next wipe of HzB_TestServer is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 15 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on HzB_TestServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from HzB_TestServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HzB_TestServer?
On Rust Metrics, HzB_TestServer sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does HzB_TestServer sit in the rankings?
Ranked by seven-day player hours, HzB_TestServer sits at #13,055 and #2,404 in Europe, inside the top 59%.
What is the population on HzB_TestServer?
HzB_TestServer is not responding; status offline, last seen 7 days 4 hours ago.
Server
Which location does HzB_TestServer run from?
Its EU tag places HzB_TestServer in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 87.180.57.214:28015.
What Rust version is HzB_TestServer on?
Reading: HzB_TestServer, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on HzB_TestServer, and is it online?
Reading: offline. HzB_TestServer last answered 7 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
How is HzB_TestServer configured, and what rules are in force?
No gather rate appears in the name: HzB_TestServer. 8 players per group, the default value. build & creative, no gathering; sandbox building instead — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is HzB_TestServer on?
Procedural map on HzB_TestServer, made by the game's generator.
Connection
How do you connect to HzB_TestServer?
To join: start Rust, press F1 and type client.connect 87.180.57.214:28015. Or press Launch Rust here and Steam opens the game and connects you.