HzB_TestServer
Offline EU 87.180.50.118:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/100
- 11/50
- 11/40
- 9/35
- 155/999
- 3/100
Quick answers
from the figures on this pageWipe schedule
How often does HzB_TestServer wipe, and when?
An estimate from the force wipe gives HzB_TestServer's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 15 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on HzB_TestServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from HzB_TestServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show HzB_TestServer?
These Rust Metrics lists carry HzB_TestServer: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does HzB_TestServer hold among Rust servers?
Player hours over the last seven days put HzB_TestServer at #9,230, #2,190 in Europe, in the top 41% of all ranked servers.
What player count does HzB_TestServer carry?
Reading for HzB_TestServer: offline at this moment; last seen 42 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does HzB_TestServer run from?
HzB_TestServer gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.180.50.118:28015.
What Rust version is HzB_TestServer on?
Rust network protocol 2635 and build 168909 on Windows is the build HzB_TestServer runs. Matching protocol is required to join. Let Steam update your game.
Is HzB_TestServer up, and how often does it stay up?
Check: connection. HzB_TestServer is offline at this moment. Last contact was 42 hours ago. Uptime for the last 1 full day: 1 of 24 hours, or 4%. Check: first contact. Rust Metrics logged it on 27 October 2026.
Map and rules
What settings and rules apply on HzB_TestServer?
Reading the name gives no gather rate for HzB_TestServer. No limit is set beyond the default. Groups take up to 8 players. build & creative, a build sandbox with no gathering — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HzB_TestServer?
Procedural map on HzB_TestServer, made by the game's generator.
Connection
How can you get onto HzB_TestServer?
To join: start Rust, press F1 and type client.connect 87.180.50.118:28015. Or press Launch Rust here and Steam opens the game and connects you.