HzB_TestServer
Offline EU 87.169.188.168:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/100
- 9/50
- 5/40
- 9/35
- 149/999
- 18/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does HzB_TestServer follow?
An estimate from the force wipe gives HzB_TestServer's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 14 days 18 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does HzB_TestServer carry, and what do they mean?
These are the tags HzB_TestServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show HzB_TestServer?
These Rust Metrics lists carry HzB_TestServer: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does HzB_TestServer sit in the rankings?
Player hours over the last seven days put HzB_TestServer at #7,815, #2,068 in Europe, in the top 35% of all ranked servers.
What is the population on HzB_TestServer?
Status for HzB_TestServer: offline. Last seen 4 days 11 hours ago. Check: players over seven days. Average 1, peak 1.
Server
What location is HzB_TestServer hosted in?
Reading: location. The EU tag puts HzB_TestServer in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 87.169.188.168:28015.
What Rust version is HzB_TestServer on?
Reading: HzB_TestServer, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is HzB_TestServer up, and how often does it stay up?
HzB_TestServer reports offline. The last reading came 4 days 11 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.
Rules and settings
What settings and rules apply on HzB_TestServer?
No gather rate appears in the name: HzB_TestServer. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: building sandbox, with gathering removed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HzB_TestServer?
The game generates a procedural map for HzB_TestServer.
Join
How can you get onto HzB_TestServer?
To join: start Rust, press F1 and type client.connect 87.169.188.168:28015. Or press Launch Rust here and Steam opens the game and connects you.