HzB_TestServer
Offline EU 87.169.179.39:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/100
- 4/50
- 5/40
- 1/35
- 71/999
- 1/100
Quick answers
from the figures on this pageWipe schedule
When does HzB_TestServer wipe?
An estimate from the force wipe gives HzB_TestServer's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 15 days 7 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does HzB_TestServer carry, and what do they mean?
These are the tags HzB_TestServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^k (Build server): Design bases and practise building; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show HzB_TestServer?
These Rust Metrics lists carry HzB_TestServer: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does HzB_TestServer sit in the rankings?
Ranked by seven-day player hours, HzB_TestServer sits at #6,866 and #1,982 in Europe, inside the top 31%.
What is the population on HzB_TestServer?
Status for HzB_TestServer: offline. Last seen 4 days ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Which location does HzB_TestServer run from?
Reading: location. The EU tag puts HzB_TestServer in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 87.169.179.39:28015.
What Rust version is HzB_TestServer on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by HzB_TestServer. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is HzB_TestServer, and is it online now?
Check: connection. HzB_TestServer is offline at this moment. Last contact was 4 days ago. Uptime for the last 4 full days: 1 of 96 hours, or 1%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Rules and settings
What rules does HzB_TestServer enforce, and what are its settings?
Check: gather rate. The name HzB_TestServer does not state one. No limit is set beyond the default. Groups take up to 8 players. build & creative, no gathering; sandbox building instead — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HzB_TestServer?
The game generates a procedural map for HzB_TestServer.
Join
What do you do to join HzB_TestServer?
Press F1 in Rust and enter client.connect 87.169.179.39:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.