DeNewGuy's Modded Test Server
Offline 86.87.25.109:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 258/2000
- 69/2000
- 91/200
- 36/200
- 49/300
- 9/100
Quick answers
from the figures on this pageWipe timing
How often does DeNewGuy's Modded Test Server wipe, and when?
Its rhythm cannot be told from the wipes of DeNewGuy's Modded Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 14 hours ago.
Tags
How should you read the tags on DeNewGuy's Modded Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from DeNewGuy's Modded Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DeNewGuy's Modded Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DeNewGuy's Modded Test Server: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does DeNewGuy's Modded Test Server sit in the rankings?
Player hours over seven days put DeNewGuy's Modded Test Server at #15,318, in the top 69% of all ranked servers.
How full does DeNewGuy's Modded Test Server get?
Reading for DeNewGuy's Modded Test Server: offline at this moment; last seen 7 days 14 hours ago.
Operator and location
What location is DeNewGuy's Modded Test Server hosted in?
No region tag on DeNewGuy's Modded Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 86.87.25.109:28015.
What Rust version is DeNewGuy's Modded Test Server on?
Reading: DeNewGuy's Modded Test Server, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is DeNewGuy's Modded Test Server up, and how often does it stay up?
Check: connection. DeNewGuy's Modded Test Server is offline at this moment. Last contact was 7 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
What rules does DeNewGuy's Modded Test Server enforce, and what are its settings?
Check: gather rate. The name DeNewGuy's Modded Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is DeNewGuy's Modded Test Server on?
The game generates a procedural map for DeNewGuy's Modded Test Server.
How to join
What do you do to join DeNewGuy's Modded Test Server?
Press F1 in Rust and enter client.connect 86.87.25.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.