[EU] Rust - Fatale Network
Offline 86.80.158.145:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:39 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
- 453/700
Quick answers
from the figures on this pageReset cycle
What happens on [EU] Rust - Fatale Network when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does [EU] Rust - Fatale Network wipe?
The rhythm of [EU] Rust - Fatale Network's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on [EU] Rust - Fatale Network?
Tags published by [EU] Rust - Fatale Network, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [EU] Rust - Fatale Network?
Rust Metrics lists featuring [EU] Rust - Fatale Network: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [EU] Rust - Fatale Network sit in the rankings?
Ranking for [EU] Rust - Fatale Network: #15,426 on seven-day player hours, top 69% of all ranked servers.
What is the population on [EU] Rust - Fatale Network?
Reading for [EU] Rust - Fatale Network: offline at this moment; last seen 34 hours ago. Seven-day reading: 0 players on average.
Operator and location
Which location does [EU] Rust - Fatale Network run from?
Reading: location. Nothing in the tags, but the name of [EU] Rust - Fatale Network points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 86.80.158.145:28015.
What Rust version is [EU] Rust - Fatale Network on?
Rust network protocol 2634 and build 167584 on Linux is the build [EU] Rust - Fatale Network runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [EU] Rust - Fatale Network, and is it online?
Check: connection. [EU] Rust - Fatale Network is offline at this moment. Last contact was 34 hours ago. Reading: 91% uptime over the last 7 full days. It was up 153 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is [EU] Rust - Fatale Network configured, and what rules are in force?
No gather rate appears in the name: [EU] Rust - Fatale Network. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on [EU] Rust - Fatale Network?
Check: map. Procedural, generated by the game, on [EU] Rust - Fatale Network.
Join
How can you get onto [EU] Rust - Fatale Network?
Press F1 in Rust and enter client.connect 86.80.158.145:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.