[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/100
- 44/225
- 54/700
- 8/200
- 8/1000
- 100/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] Shardfall | PvE MMO | One character, every world?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does [EU] Shardfall | PvE MMO | One character, every world wipe, and when?
The rhythm of [EU] Shardfall | PvE MMO | One character, every world's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 23 hours ago.
Tag meanings
How should you read the tags on [EU] Shardfall | PvE MMO | One character, every world?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from [EU] Shardfall | PvE MMO | One character, every world. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] Shardfall | PvE MMO | One character, every world appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [EU] Shardfall | PvE MMO | One character, every world: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does [EU] Shardfall | PvE MMO | One character, every world sit in the rankings?
Ranking for [EU] Shardfall | PvE MMO | One character, every world: #15,102 on seven-day player hours, top 70% of all ranked servers.
What player count does [EU] Shardfall | PvE MMO | One character, every world carry?
[EU] Shardfall | PvE MMO | One character, every world is not responding; status offline, last seen 12 days 8 hours ago.
Server details
Which location does [EU] Shardfall | PvE MMO | One character, every world run from?
The name of [EU] Shardfall | PvE MMO | One character, every world points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.21.233.58:28035.
What Rust version is [EU] Shardfall | PvE MMO | One character, every world on?
Reading: [EU] Shardfall | PvE MMO | One character, every world, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is [EU] Shardfall | PvE MMO | One character, every world up, and how often does it stay up?
Check: connection. [EU] Shardfall | PvE MMO | One character, every world is offline at this moment. Last contact was 12 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Settings and map
What settings and rules apply on [EU] Shardfall | PvE MMO | One character, every world?
Check: gather rate. The name [EU] Shardfall | PvE MMO | One character, every world does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is [EU] Shardfall | PvE MMO | One character, every world on?
Size 1,000 and seed 2026: the game generates the procedural map on [EU] Shardfall | PvE MMO | One character, every world from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto [EU] Shardfall | PvE MMO | One character, every world?
Press F1 in Rust and enter client.connect 86.21.233.58:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.