NEMESI DEVELOPMENT SERVER (LOCAL)
Offline 86.176.34.88:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 13:50 UTC due. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 13:50 UTCdue
- WPT 2Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 3Thu 12 Nov, 13:50 UTC13d 23h
- WPT 4Thu 19 Nov, 13:50 UTC20d 23h
- WPT 5Thu 26 Nov, 13:50 UTC27d 23h
- WPT 6Thu 3 Dec, 19:00 UTC35d 4hFW
- WPT 7Thu 10 Dec, 13:50 UTC41d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:50 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/100
- 0/225
- 36/200
- 3/100
- 10/175
- 35/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on NEMESI DEVELOPMENT SERVER (LOCAL)?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does NEMESI DEVELOPMENT SERVER (LOCAL) follow?
The prediction follows its tag, because too few of NEMESI DEVELOPMENT SERVER (LOCAL)'s wipes are on record to confirm its schedule. Thursday 29 October at 13:50 UTC is when its next wipe is due. The world it runs now was made 13 days 23 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on NEMESI DEVELOPMENT SERVER (LOCAL)?
These are the tags NEMESI DEVELOPMENT SERVER (LOCAL) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does NEMESI DEVELOPMENT SERVER (LOCAL) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry NEMESI DEVELOPMENT SERVER (LOCAL): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player count
What position does NEMESI DEVELOPMENT SERVER (LOCAL) hold among Rust servers?
Ranking for NEMESI DEVELOPMENT SERVER (LOCAL): #14,583 on seven-day player hours, top 67% of all ranked servers.
How full does NEMESI DEVELOPMENT SERVER (LOCAL) get?
Status for NEMESI DEVELOPMENT SERVER (LOCAL): offline. Last seen 13 days 20 hours ago.
Server details
Which location does NEMESI DEVELOPMENT SERVER (LOCAL) run from?
Reading: location. NEMESI DEVELOPMENT SERVER (LOCAL) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 86.176.34.88:28015.
What Rust version is NEMESI DEVELOPMENT SERVER (LOCAL) on?
Rust network protocol 2634 and build 167781 on Windows is the build NEMESI DEVELOPMENT SERVER (LOCAL) runs. Matching protocol is required to join. Let Steam update your game.
How reliable is NEMESI DEVELOPMENT SERVER (LOCAL), and is it online now?
NEMESI DEVELOPMENT SERVER (LOCAL) reports offline. The last reading came 13 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Settings and map
How is NEMESI DEVELOPMENT SERVER (LOCAL) configured, and what rules are in force?
No gather rate appears in the name: NEMESI DEVELOPMENT SERVER (LOCAL). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is NEMESI DEVELOPMENT SERVER (LOCAL) on?
Procedural map on NEMESI DEVELOPMENT SERVER (LOCAL), made by the game's generator.
Join
How can you get onto NEMESI DEVELOPMENT SERVER (LOCAL)?
To join: start Rust, press F1 and type client.connect 86.176.34.88:28015. Or press Launch Rust here and Steam opens the game and connects you.