Survivors 10x - Local Development
Offline 86.172.208.118:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:45 UTC8d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 560/600
- 84/200
- 146/200
- 359/400
- 80/150
- 26/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Survivors 10x - Local Development?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in.
How often does Survivors 10x - Local Development wipe, and when?
Its rhythm cannot be told from the wipes of Survivors 10x - Local Development on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 21 hours ago.
Tags
Which tags does Survivors 10x - Local Development carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Survivors 10x - Local Development. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Survivors 10x - Local Development appear in Rust Metrics lists and filters?
On Rust Metrics, Survivors 10x - Local Development sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
Where does Survivors 10x - Local Development sit in the rankings?
Ranking for Survivors 10x - Local Development: #6,993 on seven-day player hours, top 31% of all ranked servers.
What player count does Survivors 10x - Local Development carry?
Survivors 10x - Local Development is not responding; status offline, last seen 2 days 12 hours ago. Check: players over seven days. Average 1, peak 3.
Server
What location is Survivors 10x - Local Development hosted in?
No region comes from Survivors 10x - Local Development. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.172.208.118:28015.
What Rust version is Survivors 10x - Local Development on?
Reading: Survivors 10x - Local Development, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Survivors 10x - Local Development, and is it online now?
Survivors 10x - Local Development reports offline. The last reading came 2 days 12 hours ago. Reading: 27% uptime over the last 7 full days. It was up 45 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Rules and settings
What settings and rules apply on Survivors 10x - Local Development?
Gather rate check: 10x. That comes from the name Survivors 10x - Local Development. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Survivors 10x - Local Development on?
The game generates a procedural map for Survivors 10x - Local Development.
Connection
How do you connect to Survivors 10x - Local Development?
To join: start Rust, press F1 and type client.connect 86.172.208.118:28015. Or press Launch Rust here and Steam opens the game and connects you.