localserver
Offline 86.127.225.26:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 406/475
- 962/1000
- 44/100
- 480/8
- 986/1000
Quick answers
from the figures on this pageReset cycle
When does localserver wipe?
The rhythm of localserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 18 hours ago.
Lists and filters
Which tags does localserver carry, and what do they mean?
These are the tags localserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show localserver?
These Rust Metrics lists carry localserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does localserver hold among Rust servers?
Player hours over seven days put localserver at #15,462, in the top 69% of all ranked servers.
What player count does localserver carry?
Reading for localserver: offline at this moment; last seen 22 days 20 hours ago.
Server details
What location is localserver hosted in?
No region tag on localserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 86.127.225.26:28015.
What Rust version is localserver on?
Rust network protocol 2634 and build 166652 on Windows is the build localserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on localserver, and is it online?
Reading: offline. localserver last answered 22 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
What rules does localserver enforce, and what are its settings?
No gather rate appears in the name: localserver. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on localserver?
The game generates a procedural map for localserver.
Connection
How do you connect to localserver?
To join: start Rust, press F1 and type client.connect 86.127.225.26:28015. Or press Launch Rust here and Steam opens the game and connects you.