RUST METRICSFlight deck · live data
Data live Servers11,874 Players87,370 Populated3,991 Fresh wipes 3 h170 Scan5 min
‹ All servers86.103.6.78:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 Rust LAN-Server | TEST

Offline 86.103.6.78:28015 checked 36d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,956top 65%
Last wipe36d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:22 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on #1 Rust LAN-Server | TEST?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does #1 Rust LAN-Server | TEST wipe?

Once a month #1 Rust LAN-Server | TEST wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 36 days 6 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on #1 Rust LAN-Server | TEST?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from #1 Rust LAN-Server | TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show #1 Rust LAN-Server | TEST?

These Rust Metrics lists carry #1 Rust LAN-Server | TEST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does #1 Rust LAN-Server | TEST hold among Rust servers?

Player hours over seven days put #1 Rust LAN-Server | TEST at #14,956, in the top 65% of all ranked servers.

What player count does #1 Rust LAN-Server | TEST carry?

Reading for #1 Rust LAN-Server | TEST: offline at this moment; last seen 36 days 5 hours ago.

Server details

What location is #1 Rust LAN-Server | TEST hosted in?

No region comes from #1 Rust LAN-Server | TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.103.6.78:28015.

What Rust version is #1 Rust LAN-Server | TEST on?

Reading: #1 Rust LAN-Server | TEST, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is #1 Rust LAN-Server | TEST, and is it online now?

Check: connection. #1 Rust LAN-Server | TEST is offline at this moment. Last contact was 36 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Map and rules

How is #1 Rust LAN-Server | TEST configured, and what rules are in force?

No gather rate appears in the name: #1 Rust LAN-Server | TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is #1 Rust LAN-Server | TEST on?

Size 2,000 and seed 923208345: the game generates the procedural map on #1 Rust LAN-Server | TEST from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join #1 Rust LAN-Server | TEST?

Check: join. Open Rust, press F1, then enter client.connect 86.103.6.78:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp25
Max players Slots: 25.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.