#1 Rust LAN-Server | TEST
Offline 86.103.6.197:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
4% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 82/700
- 18/1000
- 156/700
- 102/1000
- 8/1000
- 315/1000
Quick answers
from the figures on this pageWipe schedule
When does #1 Rust LAN-Server | TEST wipe?
From the force wipe, the next wipe of #1 Rust LAN-Server | TEST is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 39 days 5 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does #1 Rust LAN-Server | TEST carry, and what do they mean?
These are the tags #1 Rust LAN-Server | TEST publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp25 (Max players): Slots: 25; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show #1 Rust LAN-Server | TEST?
Rust Metrics lists featuring #1 Rust LAN-Server | TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does #1 Rust LAN-Server | TEST sit in the rankings?
Player hours over seven days put #1 Rust LAN-Server | TEST at #15,491, in the top 67% of all ranked servers.
What is the population on #1 Rust LAN-Server | TEST?
Reading for #1 Rust LAN-Server | TEST: offline at this moment; last seen 39 days 4 hours ago.
Server details
Which location does #1 Rust LAN-Server | TEST run from?
No region comes from #1 Rust LAN-Server | TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.103.6.197:28015.
What Rust version is #1 Rust LAN-Server | TEST on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by #1 Rust LAN-Server | TEST. Matching protocol is required to join. Let Steam update your game.
What is the uptime on #1 Rust LAN-Server | TEST, and is it online?
Check: connection. #1 Rust LAN-Server | TEST is offline at this moment. Last contact was 39 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
How is #1 Rust LAN-Server | TEST configured, and what rules are in force?
No gather rate appears in the name: #1 Rust LAN-Server | TEST. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on #1 Rust LAN-Server | TEST?
The game generates a procedural map for #1 Rust LAN-Server | TEST.
Join
What do you do to join #1 Rust LAN-Server | TEST?
To join: start Rust, press F1 and type client.connect 86.103.6.197:28015. Or press Launch Rust here and Steam opens the game and connects you.