RUST METRICSFlight deck · live data
Data live Servers11,790 Players66,598 Populated3,624 Fresh wipes 3 h126 Scan5 min
‹ All servers86.103.6.197:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 Rust LAN-Server | TEST

Offline 86.103.6.197:28015 checked 39d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 67%
Last wipe39d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does #1 Rust LAN-Server | TEST wipe?

From the force wipe, the next wipe of #1 Rust LAN-Server | TEST is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 39 days 5 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does #1 Rust LAN-Server | TEST carry, and what do they mean?

These are the tags #1 Rust LAN-Server | TEST publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp25 (Max players): Slots: 25; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show #1 Rust LAN-Server | TEST?

Rust Metrics lists featuring #1 Rust LAN-Server | TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does #1 Rust LAN-Server | TEST sit in the rankings?

Player hours over seven days put #1 Rust LAN-Server | TEST at #15,491, in the top 67% of all ranked servers.

What is the population on #1 Rust LAN-Server | TEST?

Reading for #1 Rust LAN-Server | TEST: offline at this moment; last seen 39 days 4 hours ago.

Server details

Which location does #1 Rust LAN-Server | TEST run from?

No region comes from #1 Rust LAN-Server | TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.103.6.197:28015.

What Rust version is #1 Rust LAN-Server | TEST on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by #1 Rust LAN-Server | TEST. Matching protocol is required to join. Let Steam update your game.

What is the uptime on #1 Rust LAN-Server | TEST, and is it online?

Check: connection. #1 Rust LAN-Server | TEST is offline at this moment. Last contact was 39 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

How is #1 Rust LAN-Server | TEST configured, and what rules are in force?

No gather rate appears in the name: #1 Rust LAN-Server | TEST. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on #1 Rust LAN-Server | TEST?

The game generates a procedural map for #1 Rust LAN-Server | TEST.

Join

What do you do to join #1 Rust LAN-Server | TEST?

To join: start Rust, press F1 and type client.connect 86.103.6.197:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp25
Max players Slots: 25.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.