#1 Rust LAN-Server | TEST
Offline 86.103.4.96:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/700
- 6/1000
- 4/1000
- 32/1000
- 50/700
- 1/1000
Quick answers
from the figures on this pageWipe timing
When does #1 Rust LAN-Server | TEST wipe?
The estimate for #1 Rust LAN-Server | TEST's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 38 days 10 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on #1 Rust LAN-Server | TEST?
These are the tags #1 Rust LAN-Server | TEST publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does #1 Rust LAN-Server | TEST appear in Rust Metrics lists and filters?
On Rust Metrics, #1 Rust LAN-Server | TEST sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does #1 Rust LAN-Server | TEST hold among Rust servers?
Player hours over seven days put #1 Rust LAN-Server | TEST at #15,478, in the top 70% of all ranked servers.
What is the population on #1 Rust LAN-Server | TEST?
Reading for #1 Rust LAN-Server | TEST: offline at this moment; last seen 37 days 6 hours ago.
Operator and location
Which location does #1 Rust LAN-Server | TEST run from?
No region tag on #1 Rust LAN-Server | TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.103.4.96:28015.
What Rust version is #1 Rust LAN-Server | TEST on?
Reading: #1 Rust LAN-Server | TEST, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is #1 Rust LAN-Server | TEST up, and how often does it stay up?
Reading: offline. #1 Rust LAN-Server | TEST last answered 37 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does #1 Rust LAN-Server | TEST enforce, and what are its settings?
Check: gather rate. The name #1 Rust LAN-Server | TEST does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on #1 Rust LAN-Server | TEST?
Check: map. Procedural, size 1,500, seed 100816564, generated by the game on #1 Rust LAN-Server | TEST. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to #1 Rust LAN-Server | TEST?
Check: join. Open Rust, press F1, then enter client.connect 86.103.4.96:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.