RUST METRICSFlight deck · live data
Data live Servers11,899 Players104,128 Populated4,035 Fresh wipes 3 h421 Scan5 min
‹ All servers85.234.84.19:29315
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:29315 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,800top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:47 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 23 hours.

When does Rust WakeExp 7 (private insecure test) wipe?

To tell the rhythm of Rust WakeExp 7 (private insecure test), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 4 hours ago.

Tag meanings

How should you read the tags on Rust WakeExp 7 (private insecure test)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Rust WakeExp 7 (private insecure test). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust WakeExp 7 (private insecure test)?

Rust Metrics lists featuring Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust WakeExp 7 (private insecure test) hold among Rust servers?

Ranking for Rust WakeExp 7 (private insecure test): #15,800 on seven-day player hours, top 72% of all ranked servers.

What player count does Rust WakeExp 7 (private insecure test) carry?

Status for Rust WakeExp 7 (private insecure test): offline. Last seen 19 days 13 hours ago.

Server

Where does Rust WakeExp 7 (private insecure test) sit?

No region tag on Rust WakeExp 7 (private insecure test). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.234.84.19:29315.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Reading: Rust WakeExp 7 (private insecure test), Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust WakeExp 7 (private insecure test), and is it online?

Reading: offline. Rust WakeExp 7 (private insecure test) last answered 19 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Settings and map

What settings and rules apply on Rust WakeExp 7 (private insecure test)?

Reading the name gives no gather rate for Rust WakeExp 7 (private insecure test). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust WakeExp 7 (private insecure test)?

Procedural map on Rust WakeExp 7 (private insecure test), made by the game's generator.

Join

How can you get onto Rust WakeExp 7 (private insecure test)?

Press F1 in Rust and enter client.connect 85.234.84.19:29315. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.