RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h90 Scan5 min
‹ All servers85.233.17.155:28015
Offline Full Queue Fresh wipe Wipe due No query

roleplay

Offline 85.233.17.155:28015 checked 20d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 2 /2

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,127top 55%
Last wipe23d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does roleplay wipe, and when?

The estimate for roleplay's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 23 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does roleplay carry, and what do they mean?

These are the tags roleplay publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show roleplay?

These Rust Metrics lists carry roleplay: Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does roleplay hold among Rust servers?

Ranking for roleplay: #12,127 on seven-day player hours, top 55% of all ranked servers.

How full does roleplay get?

Status for roleplay: offline. Last seen 20 days 21 hours ago.

Server

What location is roleplay hosted in?

No region tag on roleplay. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.233.17.155:28015.

What Rust version is roleplay on?

Reading: roleplay, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is roleplay, and is it online now?

roleplay reports offline. The last reading came 20 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Rules and settings

What rules does roleplay enforce, and what are its settings?

Reading the name gives no gather rate for roleplay. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is roleplay on?

The game generates a procedural map for roleplay.

How to join

What do you do to join roleplay?

Press F1 in Rust and enter client.connect 85.233.17.155:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp2
Max players Slots: 2.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.