roleplay
Offline 85.233.17.155:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageWipe timing
How often does roleplay wipe, and when?
The estimate for roleplay's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 23 days 8 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does roleplay carry, and what do they mean?
These are the tags roleplay publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show roleplay?
These Rust Metrics lists carry roleplay: Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does roleplay hold among Rust servers?
Ranking for roleplay: #12,127 on seven-day player hours, top 55% of all ranked servers.
How full does roleplay get?
Status for roleplay: offline. Last seen 20 days 21 hours ago.
Server
What location is roleplay hosted in?
No region tag on roleplay. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.233.17.155:28015.
What Rust version is roleplay on?
Reading: roleplay, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is roleplay, and is it online now?
roleplay reports offline. The last reading came 20 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.
Rules and settings
What rules does roleplay enforce, and what are its settings?
Reading the name gives no gather rate for roleplay. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is roleplay on?
The game generates a procedural map for roleplay.
How to join
What do you do to join roleplay?
Press F1 in Rust and enter client.connect 85.233.17.155:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.