Ruseloo Test Server
Offline 85.21.240.23:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/999
- 203/999
- 73/150
- 13/100
- 2/100
- 25/100
Quick answers
from the figures on this pageReset cycle
When does Ruseloo Test Server wipe?
Its rhythm cannot be told from the wipes of Ruseloo Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 14 hours ago the current world was made.
Tag meanings
Which tags does Ruseloo Test Server carry, and what do they mean?
Tags published by Ruseloo Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Ruseloo Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, Ruseloo Test Server sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Ruseloo Test Server sit in the rankings?
Player hours over seven days put Ruseloo Test Server at #13,608, in the top 62% of all ranked servers.
What is the population on Ruseloo Test Server?
Ruseloo Test Server is not responding; status offline, last seen 19 days 14 hours ago.
Server details
Which location does Ruseloo Test Server run from?
No region tag on Ruseloo Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.21.240.23:28015.
What Rust version is Ruseloo Test Server on?
Reading: Ruseloo Test Server, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Ruseloo Test Server up, and how often does it stay up?
Ruseloo Test Server reports offline. The last reading came 19 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Rules and settings
How is Ruseloo Test Server configured, and what rules are in force?
No gather rate appears in the name: Ruseloo Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Ruseloo Test Server?
Check: map. Procedural, generated by the game, on Ruseloo Test Server.
How to join
How can you get onto Ruseloo Test Server?
Press F1 in Rust and enter client.connect 85.21.240.23:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.