RUST METRICSFlight deck · live data
Data live Servers11,611 Players33,784 Populated2,810 Fresh wipes 3 h69 Scan5 min
‹ All servers85.190.162.229:11900
Online Full Queue Fresh wipe Wipe due No query

RustMoose_Solo/Duo/Trio 3x

Online 85.190.162.229:11900 checked 9m ago

3x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 63,419 ×1000

Entities

48 h range 61,036–63,735 · memory 3,081 MB
1239 ET SINCE RESTART 3D 13H

Uptime

3 days 13 hours since its last restart, at the last reading
7-day average0peak 2
Rank#10,524top 47%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory3,081MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RustMoose_Solo/Duo/Trio 3x wipe, and when?

To tell the rhythm of RustMoose_Solo/Duo/Trio 3x, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 15 hours ago.

Tags

How should you read the tags on RustMoose_Solo/Duo/Trio 3x?

These are the tags RustMoose_Solo/Duo/Trio 3x publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustMoose_Solo/Duo/Trio 3x?

On Rust Metrics, RustMoose_Solo/Duo/Trio 3x sits in these lists: 3x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Player count

Where does RustMoose_Solo/Duo/Trio 3x sit in the rankings?

Ranking for RustMoose_Solo/Duo/Trio 3x: #10,524 on seven-day player hours, top 47% of all ranked servers.

How full does RustMoose_Solo/Duo/Trio 3x get?

Current headcount on RustMoose_Solo/Duo/Trio 3x: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2.

Server

Where does RustMoose_Solo/Duo/Trio 3x sit?

No region tag on RustMoose_Solo/Duo/Trio 3x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.190.162.229:11900.

What Rust version is RustMoose_Solo/Duo/Trio 3x on?

Rust network protocol 2635 and build 168909 on Windows is the build RustMoose_Solo/Duo/Trio 3x runs. Check: protocol. To join, your game must match; Steam handles the update.

How does RustMoose_Solo/Duo/Trio 3x perform?

Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 63,735, counting buildings, deployables and the rest of the world. Memory peak: 3,081 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustMoose_Solo/Duo/Trio 3x up, and how often does it stay up?

RustMoose_Solo/Duo/Trio 3x reports online. Status: normal. Reading: uptime. About 3 days 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What rules does RustMoose_Solo/Duo/Trio 3x enforce, and what are its settings?

Gather rate check: 3x. That comes from the name RustMoose_Solo/Duo/Trio 3x. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on RustMoose_Solo/Duo/Trio 3x?

Size 3,500 and seed 35210197: the game generates the procedural map on RustMoose_Solo/Duo/Trio 3x from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto RustMoose_Solo/Duo/Trio 3x?

Press F1 in Rust and enter client.connect 85.190.162.229:11900. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.