RUST METRICSFlight deck · live data
Data live Servers11,641 Players44,965 Populated3,093 Fresh wipes 3 h105 Scan5 min
‹ All servers85.190.162.110:11200
Online Full Queue Fresh wipe Wipe due No query

Arnus

Online 85.190.162.110:11200 checked 11m ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 71,945 ×1000

Entities

48 h range 71,945–82,978 · memory 1,327 MB
1239 ET SINCE RESTART 00:07

Uptime

0 h 7 min since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory1,327MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Arnus?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Arnus follow?

Once a month Arnus wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 14 hours ago the current world was made.

Tags

How should you read the tags on Arnus?

These are the tags Arnus publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp20 (Max players): Slots: 20; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Arnus appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Arnus: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

What position does Arnus hold among Rust servers?

Player hours over seven days put Arnus at #15,338, in the top 69% of all ranked servers. The quad group places it at #625.

How full does Arnus get?

Current headcount on Arnus: 0 players, 20 slots available. Check: player average. 0 over the last seven days.

Server details

Where does Arnus sit?

No region tag on Arnus. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.190.162.110:11200.

What Rust version is Arnus on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Arnus. Matching protocol is required to join. Let Steam update your game.

How does Arnus perform?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Check: entities. The peak was 82,978, counting buildings, deployables and the rest of the world. Reading: 2,339 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Arnus, and is it online?

Check: connection. Arnus is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

What rules does Arnus enforce, and what are its settings?

Reading the name gives no gather rate for Arnus. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Arnus on?

Check: map. Procedural, size 3,800, seed 1014950978, generated by the game on Arnus. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Arnus?

Check: join. Open Rust, press F1, then enter client.connect 85.190.162.110:11200. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp20
Max players Slots: 20.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.