Rust
Online EU 85.175.6.244:28400 checked 11m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 11,045–14,790 · memory 1,294 MBUptime
15 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 01:27 UTC11d ago | 3 | – | running | 0 |
| Tue 13 Oct, 20:07 UTC15d ago | 4 | halved by day 1 | 4.2 days | 0 |
| Mon 12 Oct, 20:30 UTC16d ago | 4 | – | 1 days | 0 |
| Mon 12 Oct, 00:13 UTC17d ago | 4 | – | 0.8 days | 0 |
| Sun 11 Oct, 15:53 UTC17d ago | 1 | – | 0.3 days | 1 |
| Sat 10 Oct, 19:07 UTC18d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 18:18 UTC26d ago | 3 | halved by day 1 | 8 days | 1 |
| Wed 30 Sep, 17:34 UTC28d ago | 2 | held half | 2 days | 2 |
| Sat 26 Sep, 19:34 UTC32d ago | 5 | halved by day 1 | 3.9 days | 0 |
| Mon 14 Sep, 15:48 UTC44d ago | 3 | halved by day 1 | 12.2 days | 0 |
| Sun 13 Sep, 19:40 UTC45d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/700
- 1/1000
- 37/700
- 27/1000
- 1/1000
- 54/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust?
At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 42 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does Rust follow?
The only wipe for Rust is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 11 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Rust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Occupancy
What position does Rust hold among Rust servers?
Top 39% of all ranked servers: Rust takes #8,589 on seven-day player hours and #2,153 in Europe.
What player count does Rust carry?
0 of 100 slots are filled on Rust right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.
Server details
Which location does Rust run from?
Its EU tag places Rust in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.175.6.244:28400.
What Rust version is Rust on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust. Check: protocol. To join, your game must match; Steam handles the update.
How does Rust perform?
Check: fps. Average 59 server fps over the last 48 hours, low of 59. Within range. Peak entity count: 14,790. Buildings, deployables and all else included. Check: memory. Peak use was 1,482 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Rust up, and how often does it stay up?
Rust reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rust enforce, and what are its settings?
Check: gather rate. The name Rust does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust?
Size 2,000 and seed 1337: the game generates the procedural map on Rust from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Rust?
Press F1 in Rust and enter client.connect 85.175.6.244:28400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
