4Netplayers Rust Server AndyGnbg
Online 85.14.216.7:22400 checked 11m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 24,253–32,645 · memory 1,330 MBUptime
3 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:24 UTC5h ago | – | – | – | 1 |
| Thu 29 Oct, 14:57 UTC5h ago | – | – | – | 0 |
| Mon 26 Oct, 14:22 UTC3d ago | 1 | – | – | 1 |
| Sun 25 Oct, 12:00 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 07:29 UTC4d ago | 1 | – | 1.3 days | 0 |
| Sat 3 Oct, 12:50 UTC26d ago | 1 | halved by day 8 | 21.8 days | 0 |
| Fri 2 Oct, 14:18 UTC27d ago | – | – | – | 0 |
| Fri 2 Oct, 12:39 UTC27d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:12 UTC FW28d ago | 1 | – | 0.8 days | 0 |
| Sun 20 Sep, 11:22 UTC39d ago | 2 | halved by day 4 | 11.3 days | 0 |
| Sat 19 Sep, 13:43 UTC40d ago | 2 | – | 0.9 days | 0 |
| Fri 18 Sep, 16:11 UTC41d ago | 2 | – | 0.9 days | 0 |
| Wed 16 Sep, 15:52 UTC43d ago | 1 | halved by day 1 | 2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageReset cycle
What wipe timing does 4Netplayers Rust Server AndyGnbg follow?
A new world is made every few hours by 4Netplayers Rust Server AndyGnbg, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on 4Netplayers Rust Server AndyGnbg?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from 4Netplayers Rust Server AndyGnbg. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 4Netplayers Rust Server AndyGnbg?
Rust Metrics lists featuring 4Netplayers Rust Server AndyGnbg: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does 4Netplayers Rust Server AndyGnbg sit in the rankings?
Ranking for 4Netplayers Rust Server AndyGnbg: #7,176 on seven-day player hours, top 32% of all ranked servers.
What is the population on 4Netplayers Rust Server AndyGnbg?
Current headcount on 4Netplayers Rust Server AndyGnbg: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 15:00 UTC, 0 players on average.
Server details
Which location does 4Netplayers Rust Server AndyGnbg run from?
No region tag on 4Netplayers Rust Server AndyGnbg. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.14.216.7:22400.
What Rust version is 4Netplayers Rust Server AndyGnbg on?
Rust network protocol 2635 and build 168909 on Linux is the build 4Netplayers Rust Server AndyGnbg runs. To get in, your game needs the same protocol; Steam applies the update.
How does 4Netplayers Rust Server AndyGnbg perform?
Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 32,645 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,674 MB. What players call lag comes from low fps and an entity count on the rise.
Is 4Netplayers Rust Server AndyGnbg up, and how often does it stay up?
Reading: online. 4Netplayers Rust Server AndyGnbg answers right now. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is 4Netplayers Rust Server AndyGnbg configured, and what rules are in force?
Reading the name gives no gather rate for 4Netplayers Rust Server AndyGnbg. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 4Netplayers Rust Server AndyGnbg?
Size 2,450 and seed 57587475: the game generates the procedural map on 4Netplayers Rust Server AndyGnbg from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join 4Netplayers Rust Server AndyGnbg?
Press F1 in Rust and enter client.connect 85.14.216.7:22400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.