RUST METRICSFlight deck · live data
Data live Servers11,823 Players87,533 Populated3,986 Fresh wipes 3 h166 Scan5 min
‹ All servers85.14.210.9:23100
Online Full Queue Fresh wipe Wipe due No query

Stilchi

Online 85.14.210.9:23100 checked 24m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 15:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,152 ×1000

Entities

48 h range 69,643–89,948 · memory 1,723 MB
1239 ET SINCE RESTART 08:22

Uptime

8 h 22 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,854top 53%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory1,723MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75108:0014:0020:0003:0009:0015:00Wiped Tue 27 Oct, 08:37 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304008:0014:0020:0003:0009:0015:00Wiped Tue 27 Oct, 08:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Stilchi wipe, and when?

To tell the rhythm of Stilchi, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 hours ago the current world was made.

Lists and filters

How should you read the tags on Stilchi?

These are the tags Stilchi publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Stilchi appear in Rust Metrics lists and filters?

On Rust Metrics, Stilchi sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Stilchi sit in the rankings?

Player hours over seven days put Stilchi at #11,854, in the top 53% of all ranked servers.

What player count does Stilchi carry?

Current headcount on Stilchi: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 09:00 UTC, 1 players on average.

Operator and location

Which location does Stilchi run from?

No region tag on Stilchi. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.14.210.9:23100.

What Rust version is Stilchi on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Stilchi. Matching protocol is required to join. Let Steam update your game.

Is performance on Stilchi within range?

Over the last 48 hours the average was 30 server fps; the floor was 22. Check: entities. The peak was 89,948, counting buildings, deployables and the rest of the world. Memory peak: 2,399 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Stilchi, and is it online now?

Stilchi reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Rules and settings

How is Stilchi configured, and what rules are in force?

No gather rate appears in the name: Stilchi. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Stilchi on?

Size 4,000 and seed 1234567890: the game generates the procedural map on Stilchi from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Stilchi?

Check: join. Open Rust, press F1, then enter client.connect 85.14.210.9:23100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.