GER | RUSTMAWA TESTSERVER | PRIVATE
Online 85.14.205.57:28015 checked 11m ago
Server instruments
last reading Wed 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 6 · below 20 is lag, below 10 is badEntities
48 h range 105,398–107,785 · memory 2,615 MBUptime
3 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:29 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/100
- 181/225
- 91/700
- 5/200
- 40/1000
- 11/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on GER | RUSTMAWA TESTSERVER | PRIVATE?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does GER | RUSTMAWA TESTSERVER | PRIVATE follow?
Its rhythm cannot be told from the wipes of GER | RUSTMAWA TESTSERVER | PRIVATE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 5 hours ago.
Tag meanings
Which tags does GER | RUSTMAWA TESTSERVER | PRIVATE carry, and what do they mean?
Tags published by GER | RUSTMAWA TESTSERVER | PRIVATE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show GER | RUSTMAWA TESTSERVER | PRIVATE?
These Rust Metrics lists carry GER | RUSTMAWA TESTSERVER | PRIVATE: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does GER | RUSTMAWA TESTSERVER | PRIVATE hold among Rust servers?
Ranking for GER | RUSTMAWA TESTSERVER | PRIVATE: #15,396 on seven-day player hours, top 69% of all ranked servers.
How full does GER | RUSTMAWA TESTSERVER | PRIVATE get?
0 of 10 slots are filled on GER | RUSTMAWA TESTSERVER | PRIVATE right now. Check: player average. 0 over the last seven days.
Server details
Where does GER | RUSTMAWA TESTSERVER | PRIVATE sit?
The name of GER | RUSTMAWA TESTSERVER | PRIVATE points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.14.205.57:28015.
What Rust version is GER | RUSTMAWA TESTSERVER | PRIVATE on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by GER | RUSTMAWA TESTSERVER | PRIVATE. To get in, your game needs the same protocol; Steam applies the update.
How does GER | RUSTMAWA TESTSERVER | PRIVATE perform?
Check: fps. Average 27 server fps over the last 48 hours, low of 6. Within range. Peak entity count: 107,785. Buildings, deployables and all else included. Memory peak: 3,293 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is GER | RUSTMAWA TESTSERVER | PRIVATE, and is it online now?
Check: connection. GER | RUSTMAWA TESTSERVER | PRIVATE is online at this moment. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is GER | RUSTMAWA TESTSERVER | PRIVATE configured, and what rules are in force?
Reading the name gives no gather rate for GER | RUSTMAWA TESTSERVER | PRIVATE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is GER | RUSTMAWA TESTSERVER | PRIVATE on?
Size 4,250 and seed 1498076055: the game generates the procedural map on GER | RUSTMAWA TESTSERVER | PRIVATE from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to GER | RUSTMAWA TESTSERVER | PRIVATE?
Press F1 in Rust and enter client.connect 85.14.205.57:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://i.ibb.co/hZ00DH1/rustmawaheader-testserver.png.
