Necochi Server
Online 85.131.253.127:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 116 · below 20 is lag, below 10 is badEntities
48 h range 47,435–49,868 · memory 3,474 MBUptime
10 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 203/2000
- 296/2000
- 75/200
- 51/200
- 45/300
- 82/100
Quick answers
from the figures on this pageWipe timing
When does Necochi Server wipe?
Its rhythm cannot be told from the wipes of Necochi Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 1 hours ago.
Tag meanings
Which tags does Necochi Server carry, and what do they mean?
These are the tags Necochi Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Necochi Server?
On Rust Metrics, Necochi Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Necochi Server sit in the rankings?
Ranking for Necochi Server: #15,426 on seven-day player hours, top 69% of all ranked servers.
What is the population on Necochi Server?
0 of 5 slots are filled on Necochi Server right now. Check: player average. 0 over the last seven days.
Server
Where does Necochi Server sit?
No region tag on Necochi Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.131.253.127:28015.
What Rust version is Necochi Server on?
Rust network protocol 2633 and build 162929 on Linux is the build Necochi Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Necochi Server within range?
Reading: 202 server fps on average across the last 48 hours. It never dropped below 116. Reading: 49,868 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,644 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Necochi Server, and is it online?
Necochi Server reports online. Status: normal. By its reported uptime, the last restart was roughly 10 days 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
What settings and rules apply on Necochi Server?
Reading the name gives no gather rate for Necochi Server. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Necochi Server?
Check: map. Procedural, size 3,000, seed 50000, generated by the game on Necochi Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Necochi Server?
To join: start Rust, press F1 and type client.connect 85.131.253.127:28015. Or press Launch Rust here and Steam opens the game and connects you.