RUST METRICSFlight deck · live data
Data live Servers11,692 Players45,091 Populated3,130 Fresh wipes 3 h101 Scan5 min
‹ All servers85.10.201.203:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases

Online EU 85.10.201.203:28015 checked 12m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 180 SERVER FPS

Server fps

48 h low 153 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,134 ×1000

Entities

48 h range 120,897–123,342 · memory 9,085 MB
1239 ET SINCE RESTART 13D 03H

Uptime

13 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69% · #2569 in EU
Last wipe13d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory9,085MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:36 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases wipe?

Once a month [EU] DONTSHOOT PVP|PVE Flag Raidable Bases wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

Which tags does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases hold among Rust servers?

Player hours over the last seven days put [EU] DONTSHOOT PVP|PVE Flag Raidable Bases at #15,349, #2,569 in Europe, in the top 69% of all ranked servers.

What player count does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases carry?

Current headcount on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases: 0 players, 150 slots available. A seven-day average of 0 players is the reading.

Server details

Where does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases sit?

Reading: location. The EU tag puts [EU] DONTSHOOT PVP|PVE Flag Raidable Bases in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.10.201.203:28015.

What Rust version is [EU] DONTSHOOT PVP|PVE Flag Raidable Bases on?

Reading: [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

Check: fps. Average 180 server fps over the last 48 hours, low of 153. Within range. Check: entities. The peak was 123,342, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 9,959 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, and is it online?

Reading: online. [EU] DONTSHOOT PVP|PVE Flag Raidable Bases answers right now. Check: restart. The uptime it reports puts the last restart about 13 days 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [EU] DONTSHOOT PVP|PVE Flag Raidable Bases configured, and what rules are in force?

No gather rate appears in the name: [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

From seed 2000000001, the game generates the procedural map on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

To join: start Rust, press F1 and type client.connect 85.10.201.203:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://dontshoot.net/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.