Todd's Testing Ground
Offline EU 84.68.167.234:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:14 UTC16d ago | – | – | running | 0 |
| Wed 7 Oct, 23:26 UTC21d ago | 0 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/100
- 125/225
- 46/700
- 4/200
- 19/1000
- 163/700
Quick answers
from the figures on this pageWipe schedule
What happens on Todd's Testing Ground when wipe day comes?
The busiest point of its recent wipes drew 0 players on average.
How often does Todd's Testing Ground wipe, and when?
Its rhythm cannot be told from the wipes of Todd's Testing Ground on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 13 hours ago.
Tag meanings
Which tags does Todd's Testing Ground carry, and what do they mean?
Tags published by Todd's Testing Ground, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Todd's Testing Ground?
Rust Metrics lists featuring Todd's Testing Ground: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Todd's Testing Ground hold among Rust servers?
Top 69% of all ranked servers: Todd's Testing Ground takes #15,338 on seven-day player hours and #2,563 in Europe.
What is the population on Todd's Testing Ground?
Status for Todd's Testing Ground: offline. Last seen 5 days 13 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does Todd's Testing Ground sit?
Reading: location. The EU tag puts Todd's Testing Ground in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 84.68.167.234:28015.
What Rust version is Todd's Testing Ground on?
Reading: Todd's Testing Ground, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Todd's Testing Ground, and is it online?
Reading: offline. Todd's Testing Ground last answered 5 days 13 hours ago. Reading: 12% uptime over the last 7 full days. It was up 21 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Todd's Testing Ground enforce, and what are its settings?
Reading the name gives no gather rate for Todd's Testing Ground. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto Todd's Testing Ground?
Press F1 in Rust and enter client.connect 84.68.167.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.