My Build Server
Offline 84.15.181.222:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 197/999
- 141/999
- 35/150
- 0/100
- 37/100
- 34/100
Quick answers
from the figures on this pageWipe timing
When does My Build Server wipe?
Its rhythm cannot be told from the wipes of My Build Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 6 hours ago.
Tags
Which tags does My Build Server carry, and what do they mean?
Tags published by My Build Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Build Server?
These Rust Metrics lists carry My Build Server: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Build Server hold among Rust servers?
Player hours over seven days put My Build Server at #14,497, in the top – of all ranked servers.
How full does My Build Server get?
Status for My Build Server: offline. Last seen 43 days 3 hours ago.
Operator and location
Which location does My Build Server run from?
Reading: location. My Build Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 84.15.181.222:28015.
What Rust version is My Build Server on?
Reading: My Build Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Build Server, and is it online?
Reading: offline. My Build Server last answered 43 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Build Server?
Check: gather rate. The name My Build Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is My Build Server on?
Check: map. Procedural, generated by the game, on My Build Server.
How to join
How can you get onto My Build Server?
Check: join. Open Rust, press F1, then enter client.connect 84.15.181.222:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.