RustWerk | LOCAL TEST
Offline 84.115.215.17:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #490 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 00:10 UTC32d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 83/200
- 0/100
- 51/200
- 40/550
- 3/550
- 18/550
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustWerk | LOCAL TEST?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RustWerk | LOCAL TEST follow?
The rhythm of RustWerk | LOCAL TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 14 hours ago.
Tag meanings
How should you read the tags on RustWerk | LOCAL TEST?
Tags published by RustWerk | LOCAL TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): You may team up with at most 3; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustWerk | LOCAL TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustWerk | LOCAL TEST: Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
Population
Where does RustWerk | LOCAL TEST sit in the rankings?
Ranking for RustWerk | LOCAL TEST: #16,850 on seven-day player hours, top 71% of all ranked servers. Check: group rank. #490 among trio servers.
How full does RustWerk | LOCAL TEST get?
Reading for RustWerk | LOCAL TEST: offline at this moment; last seen 29 days 17 hours ago.
Server
Which location does RustWerk | LOCAL TEST run from?
No region tag on RustWerk | LOCAL TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 84.115.215.17:28015.
What Rust version is RustWerk | LOCAL TEST on?
Reading: RustWerk | LOCAL TEST, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustWerk | LOCAL TEST, and is it online?
RustWerk | LOCAL TEST reports offline. The last reading came 29 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustWerk | LOCAL TEST?
Reading the name gives no gather rate for RustWerk | LOCAL TEST. Check: group limit. 3 players, under the name trio. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustWerk | LOCAL TEST?
The game generates a procedural map for RustWerk | LOCAL TEST.
Join
How can you get onto RustWerk | LOCAL TEST?
Press F1 in Rust and enter client.connect 84.115.215.17:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.