RUST METRICSFlight deck · live data
Data live Servers11,789 Players63,543 Populated3,532 Fresh wipes 3 h121 Scan5 min
‹ All servers83.81.235.52:28015
Offline Full Queue Fresh wipe Wipe due No query

[EU/NL] Degraaffjes

Offline 83.81.235.52:28015 checked 44d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,050no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does [EU/NL] Degraaffjes wipe?

The rhythm of [EU/NL] Degraaffjes's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 49 days 3 hours ago the current world was made.

Tag meanings

How should you read the tags on [EU/NL] Degraaffjes?

Tags published by [EU/NL] Degraaffjes, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Game build reading: 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU/NL] Degraaffjes appear in Rust Metrics lists and filters?

On Rust Metrics, [EU/NL] Degraaffjes sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does [EU/NL] Degraaffjes sit in the rankings?

Player hours over seven days put [EU/NL] Degraaffjes at #15,050, in the top – of all ranked servers.

How full does [EU/NL] Degraaffjes get?

Reading for [EU/NL] Degraaffjes: offline at this moment; last seen 44 days 11 hours ago.

Operator and location

Which location does [EU/NL] Degraaffjes run from?

Reading: location. Nothing in the tags, but the name of [EU/NL] Degraaffjes points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 83.81.235.52:28015.

What Rust version is [EU/NL] Degraaffjes on?

Rust network protocol 2633 and build 163493 on Windows is the build [EU/NL] Degraaffjes runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on [EU/NL] Degraaffjes, and is it online?

Check: connection. [EU/NL] Degraaffjes is offline at this moment. Last contact was 44 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [EU/NL] Degraaffjes enforce, and what are its settings?

Reading the name gives no gather rate for [EU/NL] Degraaffjes. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU/NL] Degraaffjes?

The game generates a procedural map for [EU/NL] Degraaffjes.

Join

What do you do to join [EU/NL] Degraaffjes?

To join: start Rust, press F1 and type client.connect 83.81.235.52:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build Game build reading: 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.