RUST METRICSFlight deck · live data
Data live Servers11,618 Players41,424 Populated3,040 Fresh wipes 3 h89 Scan5 min
‹ All servers83.42.248.53:28025
Offline Full Queue Fresh wipe Wipe due No query

[EU] TCS PvE | Vanilla | Friendly

Offline EU 83.42.248.53:28025 checked 33d ago

monthly wipes vanillaoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,316top 61% · #2371 in EU
Last wipe54d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does [EU] TCS PvE | Vanilla | Friendly wipe, and when?

The estimate for [EU] TCS PvE | Vanilla | Friendly's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 54 days 13 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on [EU] TCS PvE | Vanilla | Friendly?

Tags published by [EU] TCS PvE | Vanilla | Friendly, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU] TCS PvE | Vanilla | Friendly appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] TCS PvE | Vanilla | Friendly sits in these lists: EU Rust servers, checked, Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [EU] TCS PvE | Vanilla | Friendly sit in the rankings?

Player hours over the last seven days put [EU] TCS PvE | Vanilla | Friendly at #13,316, #2,371 in Europe, in the top 61% of all ranked servers.

What player count does [EU] TCS PvE | Vanilla | Friendly carry?

Status for [EU] TCS PvE | Vanilla | Friendly: offline. Last seen 33 days 20 hours ago.

Server

What location is [EU] TCS PvE | Vanilla | Friendly hosted in?

Reading: location. The EU tag puts [EU] TCS PvE | Vanilla | Friendly in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 83.42.248.53:28025.

What Rust version is [EU] TCS PvE | Vanilla | Friendly on?

Reading: [EU] TCS PvE | Vanilla | Friendly, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is [EU] TCS PvE | Vanilla | Friendly up, and how often does it stay up?

Reading: offline. [EU] TCS PvE | Vanilla | Friendly last answered 33 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Rules and settings

What settings and rules apply on [EU] TCS PvE | Vanilla | Friendly?

Reading the name gives no gather rate for [EU] TCS PvE | Vanilla | Friendly. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it under Community. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] TCS PvE | Vanilla | Friendly?

Procedural map on [EU] TCS PvE | Vanilla | Friendly, made by the game's generator.

How to join

How can you get onto [EU] TCS PvE | Vanilla | Friendly?

To join: start Rust, press F1 and type client.connect 83.42.248.53:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,EU,^p,gmvanilla,cs164530,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.