RUST METRICSFlight deck · live data
Data live Servers11,730 Players70,266 Populated3,619 Fresh wipes 3 h130 Scan5 min
‹ All servers83.151.204.153:28018
Online Full Queue Fresh wipe Wipe due No query

CrypticRedHats Staging Branch Development Server

Online EU 83.151.204.153:28018 checked 7m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 107,000 ×1000

Entities

48 h range 102,000–111,000 · memory 2,556 MB
1239 ET SINCE RESTART 22:15

Uptime

22 h 15 min since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69% · #2585 in EU
Last wipe27d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Memory2,556MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:03 UTC27d ago 0 – running 0
Fri 25 Sep, 13:41 UTC32d ago 0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on CrypticRedHats Staging Branch Development Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does CrypticRedHats Staging Branch Development Server follow?

The only wipe for CrypticRedHats Staging Branch Development Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 5 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on CrypticRedHats Staging Branch Development Server?

Tags published by CrypticRedHats Staging Branch Development Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169310 (Build): Build 169310; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind CrypticRedHats Staging Branch Development Server?

No other server we track uses the crypticredhat.com hostname that CrypticRedHats Staging Branch Development Server publishes.

Which lists and filters on Rust Metrics show CrypticRedHats Staging Branch Development Server?

On Rust Metrics, CrypticRedHats Staging Branch Development Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does CrypticRedHats Staging Branch Development Server sit in the rankings?

Top 69% of all ranked servers: CrypticRedHats Staging Branch Development Server takes #15,423 on seven-day player hours and #2,585 in Europe.

How full does CrypticRedHats Staging Branch Development Server get?

Current headcount on CrypticRedHats Staging Branch Development Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server

Where does CrypticRedHats Staging Branch Development Server sit?

CrypticRedHats Staging Branch Development Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 83.151.204.153:28018.

What Rust version is CrypticRedHats Staging Branch Development Server on?

Version check: Rust network protocol 2635 and build 169310 on Linux, run by CrypticRedHats Staging Branch Development Server. To get in, your game needs the same protocol; Steam applies the update.

Is performance on CrypticRedHats Staging Branch Development Server within range?

Over the last 48 hours the average was 49 server fps; the floor was 45. Peak entity count: 111,000. Buildings, deployables and all else included. Check: memory. Peak use was 3,288 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is CrypticRedHats Staging Branch Development Server, and is it online now?

Check: connection. CrypticRedHats Staging Branch Development Server is online at this moment. By its reported uptime, the last restart was roughly 22 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does CrypticRedHats Staging Branch Development Server enforce, and what are its settings?

Check: gather rate. The name CrypticRedHats Staging Branch Development Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on CrypticRedHats Staging Branch Development Server?

From seed 1337, the game generates the procedural map on CrypticRedHats Staging Branch Development Server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How can you get onto CrypticRedHats Staging Branch Development Server?

Check: join. Open Rust, press F1, then enter client.connect 83.151.204.153:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/GevAn9jzCr.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs169310,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169310
Build Build 169310.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.