RUST METRICSFlight deck · live data
Data live Servers11,632 Players38,377 Populated2,983 Fresh wipes 3 h101 Scan5 min
‹ All servers83.147.29.10:28100
Online Full Queue Fresh wipe Wipe due No query

[PVP] Gibberish Rust 10x Kits|Events|Backpacks

Online 83.147.29.10:28100 checked 10m ago

10x vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 65,435 ×1000

Entities

48 h range 61,593–76,521 · memory 2,533 MB
1239 ET SINCE RESTART 1D 00H

Uptime

1 days 0 hours since its last restart, at the last reading
7-day average1peak 5
Rank#3,575top 16%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory2,533MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123408:0017:0002:0011:0020:0005:00Wiped Mon 26 Oct, 19:13 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304008:0017:0002:0011:0020:0005:00Wiped Mon 26 Oct, 19:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak5players, last three wipes
crowd held40%else halves by day 3

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:13 UTC1d ago – – running 0
Thu 15 Oct, 18:09 UTC12d ago 6 halved by day 5 11 days 1
Thu 8 Oct, 18:10 UTC19d ago 2 held half 7 days 0
Thu 1 Oct, 18:16 UTC FW26d ago 6 halved by day 3 7 days 0
Thu 24 Sep, 18:10 UTC33d ago 3 held half 7 days 0
Thu 17 Sep, 19:18 UTC40d ago 4 halved by day 3 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [PVP] Gibberish Rust 10x Kits|Events|Backpacks when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. 39 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does [PVP] Gibberish Rust 10x Kits|Events|Backpacks follow?

No next wipe can be predicted for [PVP] Gibberish Rust 10x Kits|Events|Backpacks, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 35 hours ago the current world was made.

Tags

How should you read the tags on [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

Tags published by [PVP] Gibberish Rust 10x Kits|Events|Backpacks, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

Check: operator. [PVP] Gibberish Rust 10x Kits|Events|Backpacks publishes a gibberishrust.com hostname, and 2 other servers we track do too. Same operator, most likely.

Where does [PVP] Gibberish Rust 10x Kits|Events|Backpacks appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [PVP] Gibberish Rust 10x Kits|Events|Backpacks: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

Occupancy

Where does [PVP] Gibberish Rust 10x Kits|Events|Backpacks sit in the rankings?

Player hours over seven days put [PVP] Gibberish Rust 10x Kits|Events|Backpacks at #3,575, in the top 16% of all ranked servers.

What is the population on [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

1 of 50 slots are filled on [PVP] Gibberish Rust 10x Kits|Events|Backpacks right now. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 19:00 UTC, averaging 3 players at that hour.

Server details

Which location does [PVP] Gibberish Rust 10x Kits|Events|Backpacks run from?

No region comes from [PVP] Gibberish Rust 10x Kits|Events|Backpacks. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 83.147.29.10:28100.

What Rust version is [PVP] Gibberish Rust 10x Kits|Events|Backpacks on?

Reading: [PVP] Gibberish Rust 10x Kits|Events|Backpacks, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 76,521 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,959 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [PVP] Gibberish Rust 10x Kits|Events|Backpacks, and is it online?

Reading: online. [PVP] Gibberish Rust 10x Kits|Events|Backpacks answers right now. Check: restart. The uptime it reports puts the last restart about 24 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

Gather rate check: 10x. That comes from the name [PVP] Gibberish Rust 10x Kits|Events|Backpacks. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

From seed 2094939758, the game generates the procedural map on [PVP] Gibberish Rust 10x Kits|Events|Backpacks. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [PVP] Gibberish Rust 10x Kits|Events|Backpacks?

Press F1 in Rust and enter client.connect 83.147.29.10:28100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/4e8rYKMNpt.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.