RUST METRICSFlight deck · live data
Data live Servers11,765 Players63,710 Populated3,546 Fresh wipes 3 h133 Scan5 min
‹ All servers83.141.24.148:28015
Online Full Queue Fresh wipe Wipe due No query

ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]

Online 83.141.24.148:28015 checked 9m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 113 SERVER FPS

Server fps

48 h low 61 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 74,425 ×1000

Entities

48 h range 74,425–77,142 · memory 2,859 MB
1239 ET SINCE RESTART 4D 08H

Uptime

4 days 8 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,973top 27%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory2,859MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:34 UTC4d ago 3 – running 0
Fri 16 Oct, 08:15 UTC11d ago 1 held half 7.2 days 0
Fri 2 Oct, 13:06 UTC25d ago 4 halved by day 2 13.8 days 0
Thu 1 Oct, 19:47 UTC FW26d ago 4 – 0.7 days 0
Fri 25 Sep, 11:57 UTC32d ago 48 halved by day 2 6.3 days 0
Fri 18 Sep, 13:26 UTC39d ago 22 halved by day 3 6.9 days 0
Thu 17 Sep, 14:21 UTC40d ago 22 – 1 days 0
Sun 13 Sep, 13:56 UTC44d ago 6 held half 4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 3 hours in. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. It fell below half by day 2 when it didn't.

How often does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] wipe, and when?

No next wipe can be predicted for ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 10 hours ago.

Tags

How should you read the tags on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

These are the tags ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] hold among Rust servers?

Ranking for ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]: #5,973 on seven-day player hours, top 27% of all ranked servers.

What player count does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] carry?

0 of 500 slots are filled on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] run from?

No region comes from ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.141.24.148:28015.

What Rust version is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] on?

Reading: ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

Check: fps. Average 113 server fps over the last 48 hours, low of 61. Within range. Reading: 77,142 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,021 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], and is it online?

Reading: online. ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] answers right now. By its reported uptime, the last restart was roughly 4 days 8 hours ago. Uptime for the last 7 full days: 162 of 168 hours, or 96%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] configured, and what rules are in force?

Gather rate check: 2x. That comes from the name ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] on?

From seed 129304965, the game generates the procedural map on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

Check: join. Open Rust, press F1, then enter client.connect 83.141.24.148:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.