RUST METRICSFlight deck · live data
Data live Servers11,694 Players45,403 Populated3,140 Fresh wipes 3 h97 Scan5 min
‹ All servers83.140.77.13:28225
Offline Full Queue Fresh wipe Wipe due No query

Rust Raid Night (local)

Offline 83.140.77.13:28225 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,553top 52%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:18 UTC1d ago – – – 1
Tue 27 Oct, 17:04 UTC1d ago – – – 1
Tue 27 Oct, 16:14 UTC1d ago – – – 1
Tue 27 Oct, 16:08 UTC1d ago – – – 0
Tue 27 Oct, 15:59 UTC1d ago – – – 1
Tue 27 Oct, 15:53 UTC1d ago – – – 1
Tue 27 Oct, 15:48 UTC1d ago – – – 1
Tue 27 Oct, 15:39 UTC1d ago – – – 1
Tue 27 Oct, 15:33 UTC1d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Raid Night (local) wipe, and when?

A new world is made every few hours by Rust Raid Night (local), which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on Rust Raid Night (local)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Rust Raid Night (local). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Raid Night (local) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Raid Night (local): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Rust Raid Night (local) sit in the rankings?

Ranking for Rust Raid Night (local): #11,553 on seven-day player hours, top 52% of all ranked servers.

What is the population on Rust Raid Night (local)?

Reading for Rust Raid Night (local): offline at this moment; last seen 31 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Server

Which location does Rust Raid Night (local) run from?

Reading: location. Rust Raid Night (local) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 83.140.77.13:28225.

What Rust version is Rust Raid Night (local) on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Raid Night (local) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Raid Night (local) up, and how often does it stay up?

Reading: offline. Rust Raid Night (local) last answered 31 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

How is Rust Raid Night (local) configured, and what rules are in force?

Check: gather rate. The name Rust Raid Night (local) does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Raid Night (local) on?

The game generates a procedural map for Rust Raid Night (local).

Connection

How do you connect to Rust Raid Night (local)?

Check: join. Open Rust, press F1, then enter client.connect 83.140.77.13:28225. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.