RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers83.138.53.64:28015
Online Full Queue Fresh wipe Wipe due No query

Holy Rust | x2 Main | WIPE 26/10

Online 83.138.53.64:28015 checked 9m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 88 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,800 ×1000

Entities

48 h range 52,102–65,283 · memory 2,078 MB
1239 ET SINCE RESTART 13:03

Uptime

13 h 3 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,325top 65%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory2,078MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:56 UTC2d ago – – running 0
Fri 2 Oct, 19:56 UTC26d ago 0 – 24 days 0
Thu 24 Sep, 18:09 UTC34d ago 1 halved by day 2 8.1 days 0
Thu 17 Sep, 18:10 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Holy Rust | x2 Main | WIPE 26/10 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does Holy Rust | x2 Main | WIPE 26/10 follow?

No next wipe can be predicted for Holy Rust | x2 Main | WIPE 26/10, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days ago the current world was made.

Tag meanings

How should you read the tags on Holy Rust | x2 Main | WIPE 26/10?

These are the tags Holy Rust | x2 Main | WIPE 26/10 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Holy Rust | x2 Main | WIPE 26/10?

These Rust Metrics lists carry Holy Rust | x2 Main | WIPE 26/10: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Occupancy

What position does Holy Rust | x2 Main | WIPE 26/10 hold among Rust servers?

Player hours over seven days put Holy Rust | x2 Main | WIPE 26/10 at #14,325, in the top 65% of all ranked servers.

What player count does Holy Rust | x2 Main | WIPE 26/10 carry?

0 of 125 slots are filled on Holy Rust | x2 Main | WIPE 26/10 right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 16:00 UTC over the last 48 hours.

Server

What location is Holy Rust | x2 Main | WIPE 26/10 hosted in?

Reading: location. Holy Rust | x2 Main | WIPE 26/10 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 83.138.53.64:28015.

What Rust version is Holy Rust | x2 Main | WIPE 26/10 on?

Rust network protocol 2635 and build 168909 on Linux is the build Holy Rust | x2 Main | WIPE 26/10 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Holy Rust | x2 Main | WIPE 26/10?

Check: fps. Average 73 server fps over the last 48 hours, low of 33. Within range. Check: entities. The peak was 65,283, counting buildings, deployables and the rest of the world. Reading: 2,372 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Holy Rust | x2 Main | WIPE 26/10, and is it online?

Check: connection. Holy Rust | x2 Main | WIPE 26/10 is online at this moment. By its reported uptime, the last restart was roughly 13 hours ago. Reading: 16% uptime over the last 7 full days. It was up 27 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Holy Rust | x2 Main | WIPE 26/10 configured, and what rules are in force?

Gather rate check: 2x. That comes from the name Holy Rust | x2 Main | WIPE 26/10. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Holy Rust | x2 Main | WIPE 26/10 on?

From seed 100517700, the game generates the procedural map on Holy Rust | x2 Main | WIPE 26/10. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Holy Rust | x2 Main | WIPE 26/10?

To join: start Rust, press F1 and type client.connect 83.138.53.64:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/73pCnburPe is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.