Spider's Web | Vanilla | s-tech.pm
Online 82.78.192.193:28015 checked 8m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 66,198–68,758 · memory 2,080 MBUptime
4 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
- WPT 2Thu 12 Nov, 13:49 UTC13d 18h
- WPT 3Thu 3 Dec, 19:00 UTC34d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:49 UTC7d ago | 0 | – | running | 0 |
| Thu 1 Oct, 12:24 UTC28d ago | 0 | – | 21.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 406/475
- 962/1000
- 44/100
- 480/8
- 986/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Spider's Web | Vanilla | s-tech.pm?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does Spider's Web | Vanilla | s-tech.pm wipe, and when?
The wipe rhythm of Spider's Web | Vanilla | s-tech.pm is every 3 weeks on Thursday at 13:49 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 7 days 5 hours ago.
Tag meanings
Which tags does Spider's Web | Vanilla | s-tech.pm carry, and what do they mean?
These are the tags Spider's Web | Vanilla | s-tech.pm publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Spider's Web | Vanilla | s-tech.pm?
These Rust Metrics lists carry Spider's Web | Vanilla | s-tech.pm: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Spider's Web | Vanilla | s-tech.pm sit in the rankings?
Ranking for Spider's Web | Vanilla | s-tech.pm: #15,289 on seven-day player hours, top 69% of all ranked servers.
What player count does Spider's Web | Vanilla | s-tech.pm carry?
Current headcount on Spider's Web | Vanilla | s-tech.pm: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server details
Where does Spider's Web | Vanilla | s-tech.pm sit?
No region comes from Spider's Web | Vanilla | s-tech.pm. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 82.78.192.193:28015.
What Rust version is Spider's Web | Vanilla | s-tech.pm on?
Rust network protocol 2634 and build 167781 on Linux is the build Spider's Web | Vanilla | s-tech.pm runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Spider's Web | Vanilla | s-tech.pm within range?
Over the last 48 hours the average was 125 server fps; the floor was 89. Check: entities. The peak was 68,758, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,645 MB. What players call lag comes from low fps and an entity count on the rise.
Is Spider's Web | Vanilla | s-tech.pm up, and how often does it stay up?
Check: connection. Spider's Web | Vanilla | s-tech.pm is online at this moment. Reading: uptime. About 4 days 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Spider's Web | Vanilla | s-tech.pm enforce, and what are its settings?
No gather rate appears in the name: Spider's Web | Vanilla | s-tech.pm. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Spider's Web | Vanilla | s-tech.pm?
Check: map. Procedural, size 3,500, seed 138876610, generated by the game on Spider's Web | Vanilla | s-tech.pm. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Spider's Web | Vanilla | s-tech.pm?
Press F1 in Rust and enter client.connect 82.78.192.193:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.