RUST METRICSFlight deck · live data
Data live Servers11,614 Players32,078 Populated2,758 Fresh wipes 3 h69 Scan5 min
‹ All servers82.77.10.214:28015
Offline Full Queue Fresh wipe Wipe due No query

Private Rust Server

Offline 82.77.10.214:28015 checked 26d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,797top 60%
Last wipe27d agobiweekly schedule
Next wipe15hThu 29 Oct, 21:41 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:41 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 29 Oct, 21:41 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Thu 12 Nov, 21:41 UTC14d 15h
  4. WPT 4Thu 26 Nov, 21:41 UTC28d 15h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 13hFW
  6. WPT 6Thu 10 Dec, 21:41 UTC42d 15h

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:41 UTC FW27d ago 1 – running 0
Tue 29 Sep, 01:18 UTC30d ago 1 halved by day 1 2.8 days 1
Sun 27 Sep, 16:07 UTC31d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Private Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

How often does Private Rust Server wipe, and when?

Its tag guides the prediction: too few of Private Rust Server's wipes are on record to confirm its schedule. Thursday 29 October at 21:41 UTC is when its next wipe is due. 27 days 7 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on Private Rust Server?

These are the tags Private Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Private Rust Server?

On Rust Metrics, Private Rust Server sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does Private Rust Server hold among Rust servers?

Player hours over seven days put Private Rust Server at #13,797, in the top 60% of all ranked servers.

What is the population on Private Rust Server?

Private Rust Server is not responding; status offline, last seen 26 days 13 hours ago.

Operator and location

Where does Private Rust Server sit?

No region comes from Private Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 82.77.10.214:28015.

What Rust version is Private Rust Server on?

Reading: Private Rust Server, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Private Rust Server, and is it online?

Private Rust Server reports offline. The last reading came 26 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.

Settings and map

What settings and rules apply on Private Rust Server?

Reading the name gives no gather rate for Private Rust Server. 8 players per group, the default value. Mode check gives combat training; loot is handed out for aim and PvP practice. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Private Rust Server on?

The game generates a procedural map for Private Rust Server.

Connection

What do you do to join Private Rust Server?

Press F1 in Rust and enter client.connect 82.77.10.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^d,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.