RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,393 Populated2,767 Fresh wipes 3 h69 Scan5 min
‹ All servers82.65.114.100:50120
Online Full Queue Fresh wipe Wipe due No query

[EU/FR] let's all play RUST survival mode

Online 82.65.114.100:50120 checked 8m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 4
Rank#4,464top 20%
Last wipe6d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:15 UTC6d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU/FR] let's all play RUST survival mode?

At their busiest, its recent wipes drew 4 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe.

How often does [EU/FR] let's all play RUST survival mode wipe, and when?

Once a month [EU/FR] let's all play RUST survival mode wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 6 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on [EU/FR] let's all play RUST survival mode?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [EU/FR] let's all play RUST survival mode. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU/FR] let's all play RUST survival mode?

On Rust Metrics, [EU/FR] let's all play RUST survival mode sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Where does [EU/FR] let's all play RUST survival mode sit in the rankings?

Ranking for [EU/FR] let's all play RUST survival mode: #4,464 on seven-day player hours, top 20% of all ranked servers.

What is the population on [EU/FR] let's all play RUST survival mode?

Current headcount on [EU/FR] let's all play RUST survival mode: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 4. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.

Operator and location

Which location does [EU/FR] let's all play RUST survival mode run from?

The name of [EU/FR] let's all play RUST survival mode points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 82.65.114.100:50120.

What Rust version is [EU/FR] let's all play RUST survival mode on?

Reading: [EU/FR] let's all play RUST survival mode, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [EU/FR] let's all play RUST survival mode, and is it online?

Reading: online. [EU/FR] let's all play RUST survival mode answers right now. Uptime for the last 6 full days: 143 of 144 hours, or 99%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Rules and settings

How is [EU/FR] let's all play RUST survival mode configured, and what rules are in force?

No gather rate appears in the name: [EU/FR] let's all play RUST survival mode. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU/FR] let's all play RUST survival mode?

Procedural map on [EU/FR] let's all play RUST survival mode, made by the game's generator.

Join

How do you connect to [EU/FR] let's all play RUST survival mode?

To join: start Rust, press F1 and type client.connect 82.65.114.100:50120. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.