RUST METRICSFlight deck · live data
Data live Servers11,631 Players45,053 Populated3,098 Fresh wipes 3 h93 Scan5 min
‹ All servers82.6.203.113:28021
Online Full Queue Fresh wipe Wipe due No query

[UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]

Online 82.6.203.113:28021 checked 7m ago

1000x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 150,695 ×1000

Entities

48 h range 147,562–169,107 · memory 4,458 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,554top 11%
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Memory4,458MB48 h peak 6 players
REC 1

Players

AveragePeak
0246809:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW26d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]?

At their busiest, its recent wipes drew 7 players on average. Peak crowd on the latest wipe: 2 hours in.

How often does [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] wipe, and when?

The only wipe for [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 13 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]?

Tags published by [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]?

On Rust Metrics, [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] sits in these lists: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Player count

What position does [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] hold among Rust servers?

Ranking for [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]: #2,554 on seven-day player hours, top 11% of all ranked servers.

What player count does [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] carry?

0 of 200 slots are filled on [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] right now. Check: players over seven days. Average 2, peak 8. Average at the busiest hour was 5 players, at 20:00 UTC over the last 48 hours.

Operator and location

What location is [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] hosted in?

Check: location. No region tag comes from [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago], but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.6.203.113:28021.

What Rust version is [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] on?

Rust network protocol 2635 and build 168909 on Linux is the build [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] perform?

Reading: 42 server fps on average across the last 48 hours. It never dropped below 13. Reading: 169,107 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,224 MB. Expect lag when fps falls and entities climb.

What is the uptime on [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago], and is it online?

Check: connection. [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] is online at this moment. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] configured, and what rules are in force?

Gather rate check: 1000x. That comes from the name [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago] on?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How do you connect to [UK/ENG] [FourZeroFour-PvE 1000x] Wiped [1/10 26 days ago]?

To join: start Rust, press F1 and type client.connect 82.6.203.113:28021. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://404servers.co.uk.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.