RUST METRICSFlight deck · live data
Data live Servers11,707 Players67,519 Populated3,582 Fresh wipes 3 h108 Scan5 min
‹ All servers82.6.203.113:28015
Online Full Queue Fresh wipe Wipe due No query

[UK/ENG] [404TEST Server] Wiped [12/10 15 days ago]

Online 82.6.203.113:28015 checked 15m ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:19 UTC15d ago 1 – running 0
Tue 6 Oct, 21:13 UTC21d ago 1 held half 5.8 days 0
Fri 2 Oct, 21:50 UTC25d ago 1 halved by day 3 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 19 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] wipe, and when?

There is no next wipe to predict: [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 19 hours ago.

Lists and filters

How should you read the tags on [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago]?

These are the tags [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] appear in Rust Metrics lists and filters?

On Rust Metrics, [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] hold among Rust servers?

Player hours over seven days put [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] at #15,423, in the top 69% of all ranked servers.

How full does [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] get?

Current headcount on [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago]: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Server details

What location is [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] hosted in?

The name of [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.6.203.113:28015.

What Rust version is [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago]. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago], and is it online now?

Reading: online. [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] answers right now. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

How is [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago] configured, and what rules are in force?

Reading the name gives no gather rate for [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago]. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Join

How do you connect to [UK/ENG] [404TEST Server] Wiped [12/10 15 days ago]?

To join: start Rust, press F1 and type client.connect 82.6.203.113:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.