RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers82.6.203.113:28018
Offline Full Queue Fresh wipe Wipe due No query

[RUST] [FourZeroFour-BUILD SERVER]

Offline 82.6.203.113:28018 checked 22d ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,983top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:20 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [RUST] [FourZeroFour-BUILD SERVER]?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does [RUST] [FourZeroFour-BUILD SERVER] follow?

To tell the rhythm of [RUST] [FourZeroFour-BUILD SERVER], too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 7 hours ago.

Tags

Which tags does [RUST] [FourZeroFour-BUILD SERVER] carry, and what do they mean?

Tags published by [RUST] [FourZeroFour-BUILD SERVER], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [RUST] [FourZeroFour-BUILD SERVER] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [RUST] [FourZeroFour-BUILD SERVER]: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does [RUST] [FourZeroFour-BUILD SERVER] hold among Rust servers?

Player hours over seven days put [RUST] [FourZeroFour-BUILD SERVER] at #15,983, in the top 71% of all ranked servers.

What is the population on [RUST] [FourZeroFour-BUILD SERVER]?

[RUST] [FourZeroFour-BUILD SERVER] is not responding; status offline, last seen 22 days 23 hours ago.

Operator and location

Where does [RUST] [FourZeroFour-BUILD SERVER] sit?

No region tag on [RUST] [FourZeroFour-BUILD SERVER]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.6.203.113:28018.

What Rust version is [RUST] [FourZeroFour-BUILD SERVER] on?

Rust network protocol 2634 and build 166652 on Linux is the build [RUST] [FourZeroFour-BUILD SERVER] runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on [RUST] [FourZeroFour-BUILD SERVER], and is it online?

Check: connection. [RUST] [FourZeroFour-BUILD SERVER] is offline at this moment. Last contact was 22 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Rules and settings

What rules does [RUST] [FourZeroFour-BUILD SERVER] enforce, and what are its settings?

Check: gather rate. The name [RUST] [FourZeroFour-BUILD SERVER] does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join [RUST] [FourZeroFour-BUILD SERVER]?

Check: join. Open Rust, press F1, then enter client.connect 82.6.203.113:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players 80 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.