EU SOLAR SYSTEM 2X
Offline 82.42.101.121:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 511/500
- 249/250
- 99/150
- 925/970
- 124/1000
- 39/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does EU SOLAR SYSTEM 2X follow?
The rhythm of EU SOLAR SYSTEM 2X's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 2 hours ago.
Lists and filters
How should you read the tags on EU SOLAR SYSTEM 2X?
These are the tags EU SOLAR SYSTEM 2X publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp149 (Max players): 149 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show EU SOLAR SYSTEM 2X?
On Rust Metrics, EU SOLAR SYSTEM 2X sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Where does EU SOLAR SYSTEM 2X sit in the rankings?
Ranking for EU SOLAR SYSTEM 2X: #14,150 on seven-day player hours, top 64% of all ranked servers.
How full does EU SOLAR SYSTEM 2X get?
Status for EU SOLAR SYSTEM 2X: offline. Last seen 21 days 1 hours ago.
Operator and location
Which location does EU SOLAR SYSTEM 2X run from?
The name of EU SOLAR SYSTEM 2X points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.42.101.121:28015.
What Rust version is EU SOLAR SYSTEM 2X on?
Rust network protocol 2634 and build 167058 on Windows is the build EU SOLAR SYSTEM 2X runs. Matching protocol is required to join. Let Steam update your game.
Is EU SOLAR SYSTEM 2X up, and how often does it stay up?
Check: connection. EU SOLAR SYSTEM 2X is offline at this moment. Last contact was 21 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
How is EU SOLAR SYSTEM 2X configured, and what rules are in force?
The name carries the rate: 2x gather on EU SOLAR SYSTEM 2X. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on EU SOLAR SYSTEM 2X?
From seed 1337, the game generates the procedural map on EU SOLAR SYSTEM 2X. Its size is 3,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
What do you do to join EU SOLAR SYSTEM 2X?
Press F1 in Rust and enter client.connect 82.42.101.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.