[EU] Renewal Rust | Test Server 1
Offline 82.39.212.6:25495 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/100
- 48/225
- 17/700
- 50/700
- 236/260
- 7/1000
Quick answers
from the figures on this pageReset cycle
What happens on [EU] Renewal Rust | Test Server 1 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 40 hours.
How often does [EU] Renewal Rust | Test Server 1 wipe, and when?
With the force wipe, once a month, [EU] Renewal Rust | Test Server 1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 5 hours ago.
Lists and filters
Which tags does [EU] Renewal Rust | Test Server 1 carry, and what do they mean?
These are the tags [EU] Renewal Rust | Test Server 1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] Renewal Rust | Test Server 1 appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] Renewal Rust | Test Server 1 sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does [EU] Renewal Rust | Test Server 1 hold among Rust servers?
Ranking for [EU] Renewal Rust | Test Server 1: #16,010 on seven-day player hours, top 71% of all ranked servers.
What player count does [EU] Renewal Rust | Test Server 1 carry?
Reading for [EU] Renewal Rust | Test Server 1: offline at this moment; last seen 26 days 1 hours ago.
Server
What location is [EU] Renewal Rust | Test Server 1 hosted in?
The name of [EU] Renewal Rust | Test Server 1 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.39.212.6:25495.
What Rust version is [EU] Renewal Rust | Test Server 1 on?
Rust network protocol 2634 and build 166652 on Linux is the build [EU] Renewal Rust | Test Server 1 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [EU] Renewal Rust | Test Server 1, and is it online now?
Reading: offline. [EU] Renewal Rust | Test Server 1 last answered 26 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
How is [EU] Renewal Rust | Test Server 1 configured, and what rules are in force?
Reading the name gives no gather rate for [EU] Renewal Rust | Test Server 1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is [EU] Renewal Rust | Test Server 1 on?
Check: map. Procedural, size 3,000, seed 1406409190, generated by the game on [EU] Renewal Rust | Test Server 1. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto [EU] Renewal Rust | Test Server 1?
Check: join. Open Rust, press F1, then enter client.connect 82.39.212.6:25495. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://nolimit.host/.