RUST METRICSFlight deck · live data
Data live Servers11,640 Players32,367 Populated2,784 Fresh wipes 3 h73 Scan5 min
‹ All servers82.209.105.148:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 Rust Server Tool

Offline 82.209.105.148:28015 checked 18d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,825top 72%
Last wipe20d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:53 UTC20d ago 1 – running 0
Mon 5 Oct, 14:57 UTC23d ago 0 – 2.8 days 1
Sun 4 Oct, 12:04 UTC24d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on #1 Rust Server Tool?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does #1 Rust Server Tool wipe, and when?

The only wipe for #1 Rust Server Tool is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 20 days 17 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on #1 Rust Server Tool?

These are the tags #1 Rust Server Tool publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does #1 Rust Server Tool appear in Rust Metrics lists and filters?

These Rust Metrics lists carry #1 Rust Server Tool: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does #1 Rust Server Tool sit in the rankings?

Player hours over seven days put #1 Rust Server Tool at #15,825, in the top 72% of all ranked servers.

How full does #1 Rust Server Tool get?

#1 Rust Server Tool is not responding; status offline, last seen 18 days 18 hours ago.

Server details

Which location does #1 Rust Server Tool run from?

No region tag on #1 Rust Server Tool. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.209.105.148:28015.

What Rust version is #1 Rust Server Tool on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by #1 Rust Server Tool. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is #1 Rust Server Tool, and is it online now?

Check: connection. #1 Rust Server Tool is offline at this moment. Last contact was 18 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.

Settings and map

What settings and rules apply on #1 Rust Server Tool?

No gather rate appears in the name: #1 Rust Server Tool. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is #1 Rust Server Tool on?

Check: map. Procedural, generated by the game, on #1 Rust Server Tool.

How to join

How can you get onto #1 Rust Server Tool?

Press F1 in Rust and enter client.connect 82.209.105.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.