Vladivostok [24/7] Server #2 [Classic]
Online 82.162.62.12:28017 checked 13m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 58 · below 20 is lag, below 10 is badEntities
48 h range 45,190–47,840 · memory 1,598 MBUptime
3 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, and #185 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 12 Nov, 23:07 UTC13d 22h
- WPT 3Thu 19 Nov, 23:07 UTC20d 22h
- WPT 4Thu 26 Nov, 23:07 UTC27d 22h
- WPT 5Thu 3 Dec, 19:00 UTC34d 18hFW
- WPT 6Thu 10 Dec, 23:07 UTC41d 22h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:07 UTC1h ago | – | – | running | 0 |
| Thu 22 Oct, 23:07 UTC7d ago | 5 | – | – | 1 |
| Thu 15 Oct, 23:07 UTC14d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 23:07 UTC21d ago | 3 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:46 UTC FW28d ago | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/200
- 17/200
- 0/165
- 49/200
- 0/200
- 27/200
Quick answers
from the figures on this pageWipe schedule
What happens on Vladivostok [24/7] Server #2 [Classic] when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 38 hours. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 6 it fell below half when it didn't.
How often does Vladivostok [24/7] Server #2 [Classic] wipe, and when?
The wipe rhythm of Vladivostok [24/7] Server #2 [Classic] is every Thursday at 23:07 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 1 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
Which tags does Vladivostok [24/7] Server #2 [Classic] carry, and what do they mean?
Tags published by Vladivostok [24/7] Server #2 [Classic], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Vladivostok [24/7] Server #2 [Classic]?
Rust Metrics lists featuring Vladivostok [24/7] Server #2 [Classic]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player count
Where does Vladivostok [24/7] Server #2 [Classic] sit in the rankings?
Ranking for Vladivostok [24/7] Server #2 [Classic]: #2,957 on seven-day player hours, top 13% of all ranked servers. Among servers in quad, it stands at #185.
What player count does Vladivostok [24/7] Server #2 [Classic] carry?
Current headcount on Vladivostok [24/7] Server #2 [Classic]: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 05:00 UTC, averaging 3 players at that hour.
Server
Which location does Vladivostok [24/7] Server #2 [Classic] run from?
No region comes from Vladivostok [24/7] Server #2 [Classic]. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.162.62.12:28017.
What Rust version is Vladivostok [24/7] Server #2 [Classic] on?
Rust network protocol 2635 and build 168909 on Linux is the build Vladivostok [24/7] Server #2 [Classic] runs. Matching protocol is required to join. Let Steam update your game.
How does Vladivostok [24/7] Server #2 [Classic] perform?
Reading: 115 server fps on average across the last 48 hours. It never dropped below 58. Reading: 47,840 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,015 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Vladivostok [24/7] Server #2 [Classic], and is it online?
Vladivostok [24/7] Server #2 [Classic] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Settings and map
How is Vladivostok [24/7] Server #2 [Classic] configured, and what rules are in force?
No gather rate appears in the name: Vladivostok [24/7] Server #2 [Classic]. Check: group limit. 4 players, under the name quad. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Vladivostok [24/7] Server #2 [Classic] on?
Size 3,000 and seed 26982: the game generates the procedural map on Vladivostok [24/7] Server #2 [Classic] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Vladivostok [24/7] Server #2 [Classic]?
To join: start Rust, press F1 and type client.connect 82.162.62.12:28017. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://m.vk.com/vlrust.
