RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h74 Scan5 min
‹ All servers82.147.67.183:28215
Online Full Queue Fresh wipe Wipe due No query

[RU] Custom Rust-X2

Online 82.147.67.183:28215 checked 1h ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 149 SERVER FPS

Server fps

48 h low 108 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,830 ×1000

Entities

48 h range 84,642–101,082 · memory 3,083 MB
1239 ET SINCE RESTART 17:04

Uptime

17 h 4 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,086top 14%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory3,083MB48 h peak 3 players
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:58 UTC13d ago 4 – running 0
Thu 1 Oct, 20:36 UTC FW26d ago 4 halved by day 3 13.7 days 0
Fri 18 Sep, 00:56 UTC40d ago 3 halved by day 1 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [RU] Custom Rust-X2 when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 41 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

How often does [RU] Custom Rust-X2 wipe, and when?

No next wipe can be predicted for [RU] Custom Rust-X2, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 4 hours ago.

Tags

How should you read the tags on [RU] Custom Rust-X2?

Tags published by [RU] Custom Rust-X2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [RU] Custom Rust-X2?

Rust Metrics lists featuring [RU] Custom Rust-X2: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does [RU] Custom Rust-X2 hold among Rust servers?

Ranking for [RU] Custom Rust-X2: #3,086 on seven-day player hours, top 14% of all ranked servers.

What player count does [RU] Custom Rust-X2 carry?

Current headcount on [RU] Custom Rust-X2: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 16:00 UTC, averaging 2 players at that hour.

Operator and location

What location is [RU] Custom Rust-X2 hosted in?

Reading: location. Nothing in the tags, but the name of [RU] Custom Rust-X2 points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 82.147.67.183:28215.

What Rust version is [RU] Custom Rust-X2 on?

Rust network protocol 2635 and build 168909 on Linux is the build [RU] Custom Rust-X2 runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [RU] Custom Rust-X2 perform?

Check: fps. Average 154 server fps over the last 48 hours, low of 108. Within range. Reading: 101,082 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,480 MB. Expect lag when fps falls and entities climb.

Is [RU] Custom Rust-X2 up, and how often does it stay up?

[RU] Custom Rust-X2 reports online. Status: normal. By its reported uptime, the last restart was roughly 17 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [RU] Custom Rust-X2?

Gather rate check: 2x. That comes from the name [RU] Custom Rust-X2. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [RU] Custom Rust-X2 on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on [RU] Custom Rust-X2. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to [RU] Custom Rust-X2?

Check: join. Open Rust, press F1, then enter client.connect 82.147.67.183:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://mag.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.