TestPAUL2026
Offline 82.121.184.178:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:44 UTC13d ago | 1 | – | running | 1 |
| Fri 2 Oct, 08:46 UTC26d ago | 1 | held half | 13.2 days | 1 |
| Sun 27 Sep, 14:03 UTC31d ago | 1 | held half | 4.8 days | 1 |
| Fri 25 Sep, 16:36 UTC33d ago | 1 | – | 1.9 days | 0 |
| Sun 20 Sep, 06:42 UTC38d ago | 0 | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/200
- 5/200
- 31/200
- 19/200
- 24/150
- 4/200
Quick answers
from the figures on this pageReset cycle
What happens on TestPAUL2026 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does TestPAUL2026 follow?
The only wipe for TestPAUL2026 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 14 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does TestPAUL2026 carry, and what do they mean?
These are the tags TestPAUL2026 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TestPAUL2026?
On Rust Metrics, TestPAUL2026 sits in these lists: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Occupancy
Where does TestPAUL2026 sit in the rankings?
Player hours over seven days put TestPAUL2026 at #10,528, in the top 47% of all ranked servers.
What player count does TestPAUL2026 carry?
TestPAUL2026 is not responding; status offline, last seen 4 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Where does TestPAUL2026 sit?
No region comes from TestPAUL2026. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 82.121.184.178:28015.
What Rust version is TestPAUL2026 on?
Reading: TestPAUL2026, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TestPAUL2026, and is it online?
Reading: offline. TestPAUL2026 last answered 4 days 16 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does TestPAUL2026 enforce, and what are its settings?
No gather rate appears in the name: TestPAUL2026. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Under Community in the server browser you will find it. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is TestPAUL2026 on?
The game generates a procedural map for TestPAUL2026.
Connection
What do you do to join TestPAUL2026?
Press F1 in Rust and enter client.connect 82.121.184.178:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.